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		<id>https://heropedia.rectangle.zone/index.php?title=History_of_the_Land&amp;diff=2839</id>
		<title>History of the Land</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=History_of_the_Land&amp;diff=2839"/>
		<updated>2026-04-01T04:57:04Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Just updating the year title to be 1990 in the last section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[index.php?title=Category:History]]{{History of the Land sidebar|expanded =all}}[[The Land]] is an island country set in the southeastern region of the Pacific Ocean. Historically utilized as an illegal trading port for pirates and outlaws, the nation is now a melting pot of populace and has various imported cultures and customs. &lt;br /&gt;
&lt;br /&gt;
The Land is comprised of five major city-states who oversee laws and regulations over their citizens. There is no true central head of the country&#039;s government, one of the special features the Land possesses compared to other nations.  &lt;br /&gt;
&lt;br /&gt;
As of the present the Land is self-sustaining and has no major conflicts with outside countries. The Land is not affiliated with any international organizations.&lt;br /&gt;
&lt;br /&gt;
For a more in-depth look at superhero culture, please see the [[History of Superheroes in the Land]].&lt;br /&gt;
&lt;br /&gt;
== Prehistoric History ==&lt;br /&gt;
The Land has been officially inhabited by humans for approximately six centuries, with the Penumbra Volcanic Arc believed to have contributed to the growth of the land over 62 million years ago. The arc cut its way primarily through modern day [[Apopka Lights]] and stretched as far as the tip of present-day [[Republic of Randwell]], regular eruptions providing a grand expansion that welcomed a swathe of wildlife, both floral and fauna, to its isolated and fertile lands. Little of the Penumbra arc remains, the remaining peak near the southwestern region of Apopka Lights now known as Mount Penumbra, one of the tallest mountains of the [[Eclipse Range]].&lt;br /&gt;
&lt;br /&gt;
The Land is surrounded by what once was a thriving coral reef, hailed officially as The Ringed Reef that held the genesis of the fish and oceanic life that sustained The Land’s waters. After the Flare The Ringed Reef has yet to fully recover, especially with the major damage suffered by it along the edge of [[New Chiti]].&lt;br /&gt;
&lt;br /&gt;
=== First Inhabitants ===&lt;br /&gt;
The Land was initially used for around 90 years as a global hideaway for pirates, soon becoming an illegal trading port for outlaws to congregate. As people began to settle thanks to the bounties of the land, the benefits of supplying entertainment to those coming to port, and some folks being unable to return where they came from, diverse groups of villages began to form in respective areas. These areas were initially controlled by certain pirate groups, but it’s widely believed global interference gradually dwindled the amount of pirates utilizing The Land as a hideaway, and those remaining settled down to become the initial leaders of The Land’s budding population. &lt;br /&gt;
&lt;br /&gt;
The populace that served under the Ring of Foes are acknowledged as the official &amp;quot;First Citizens&amp;quot; of the Land, as they began establishing settlements and worked to farm and secure territory under their captains. The area previously known as Little Milan (a now completely submerged region of New Chiti) is considered by historians as the first village established in the Land. It was under the control of Lady Cleaver, a pirate known for her love of hard labor and beheading. Both traits can still be seen in New Chiti at present times. &lt;br /&gt;
&lt;br /&gt;
==== Etymology ====&lt;br /&gt;
The language spoken by most Landians is simply called &#039;Landian&#039;. The language borrows from a wide variety of others, a result of the melting pot that created the populace. Most Landians speak a second or third language as a result, one additional mandatory for all city-state higher education facilities. One unique feature of Landian that is rarely displayed outside of text in other similar languages is the verbal ability to describe images through unique inflections in speech, primarily in the way modern day “emoticons” can be used to expand expression in text. The roots are a hold-over from previous pirate usage of verbal code to keep deals secretive among clustered company. Eventually the general populace picked up on the common phrases and symbols and those became ingrained into standard usage. Traces of pirate dialect can also be seen in the modern day currency used, with paper and coin denoted as &amp;quot;dubs&amp;quot; and &amp;quot;bloons&amp;quot; respectively.&lt;br /&gt;
&lt;br /&gt;
== Swash Era ==&lt;br /&gt;
Known as the buccaneering era to the rest of the world, the late 1400&#039;s to mid 1500&#039;s embodied the height of pirates&#039; use of the Land. The isolated location as well as the generally temperate climate and (by established nations) uncharted waters brought thousands swashbucklers to call the Land refuge in the midst of the Golden Age of Piracy. &lt;br /&gt;
&lt;br /&gt;
Though true global combat of pirates only wiped them out in the 1830&#039;s, it is believed the peak of the Land&#039;s use by active pirates dwindled quickly with the gradual construction of depots led by retired but infamous buccaneers. These few, known as the Ring of Foes, began seeing the archipelago as an easy way to retain a personal wealth without needing to directly clash with any outside forces. El Vencedor, a pirate notorious for his manner of standing off with opposing forces with minimal weaponry used, regulated the entrance of others into their waters, a commission needing to be paid before individuals could cross. Despite the fee, the guarantee of quality supplies offered by those who visited made the venture a sustainable one for the Ring of Foes to continue this practice.  &lt;br /&gt;
&lt;br /&gt;
Near the turn of the 16th century the Ring of Foes began to squabble over minor things, allegedly no longer fulfilled with peaceful lives on the island. It took ten years for the Foes to gradually remove themselves from power to pursue more life on the waters, while those who were left behind were made to fend for themselves.  &lt;br /&gt;
&lt;br /&gt;
It is unknown why no other pirates returned to claim the area as theirs, though is debated that the global opposition of buccaneering had finally found the routes to the Land and utilized them to capture any looking to cross through them. &lt;br /&gt;
&lt;br /&gt;
== 1530 - 1655 ==&lt;br /&gt;
&lt;br /&gt;
=== Exploratory Era ===&lt;br /&gt;
The Ring of Foes allowed for a generous populous to form in the southwestern and southeastern sections of the Land, around the regions of [[Cytopia]] and Apopka Lights. A crude method of communication, agreements between villages, and remaining deals set in progress from the Foes were the foundational blocks of the villages continuing to develop.   &lt;br /&gt;
&lt;br /&gt;
Adapting to independence included exploring and officially mapping the Land. 1532 was the first year that the designation &amp;quot;The Land&amp;quot; was documented in official use by explorer Xiang Qi of the southwestern villages (modern day Cytopia&#039;s coastline). Some major exploratory expeditions featured mappings of the chains of islands off the coast of the Land, a majority of the uncharted woods and inner regions of the Land hugging waterways, and Penumbra Arc&#039;s remaining volcanoes which were documented to be semi-active until the early 17th century. For citizens near the Apopka Lights region the mapping efforts would serve as the point of discovery for gold deposits deep in the inactive mountainous regions of Eclipse Range, a metal that would be utilized as the first non-foreign form of physical currency for the First Inhabitants.  &lt;br /&gt;
&lt;br /&gt;
An especially important expedition was made to map the potential for any method of tunneling that could bypass Eclipse Range to reach the southeastern area more quickly. At the time the current trip would take around 5 days with a crew that could climb mountains and 10 for trips that needed to navigate the perimeter of the Arc. Performed by Jackson 🌬🌊🌘 (current emoticon approximation of his last name&#039;s depiction) and a team of 9 others, their labor would not be truly recognized until the beginning of the industrialization efforts some 45 years after their mapping had been completed.  &lt;br /&gt;
&lt;br /&gt;
Exploration ventures were arduous and took up a good quantity of resources, so after getting a general approximation of the regions the First Inhabitants had to work with efforts were replaced with discussions of how to utilize the areas now known to them. This would leave certain regions unexplored until the 18th century&#039;s need of information for the impending railway system.  &lt;br /&gt;
&lt;br /&gt;
=== Formation Era ===&lt;br /&gt;
Most villages had to already resort to self-maintenance before the dissolution of the Ring of Foes, thus negotiations and fellowship was commonplace within prosperous neighboring areas. Plundering and attacks were also common for a time for villages more eager to acknowledge their previous roots. &lt;br /&gt;
&lt;br /&gt;
Many villages of the past were absorbed into the city-states that exist today under various means, not all recorded. Some villages still exist today as towns just outside the perimeter of city-states but still following under their closest cities&#039; laws.&lt;br /&gt;
&lt;br /&gt;
███████(New Chiti&#039;s designation up until the Flare) and Apopka Lights were the first to receive both social and official designations as cities prior to the city-state designation&#039;s first official use in 1645. Their respective business and entertainment structures attracted many individuals from smaller villages, eventually allowing those areas to expand and merge with nearby towns naturally. While Apopka Lights established their living situations with no regard to any sort of zoning, ███████&#039;s local culture found benefit in maintaining a structured living region completely separate from their working areas. These expansions required both cities to begin seeking resources outside of their existing territories, leading to Cytopia/[[Draywood]]&#039;s impending formation in direct contrast to the attempt.&lt;br /&gt;
&lt;br /&gt;
Following the expeditions fame the logging community forming the Cytopia/Draywood area began to expand once people initiated attempts to claim and sell more of the natural resources located there than allowed. Efforts were regularly halted or indefinitely postponed thanks to existing residents of the southwestern villages contesting the abuse of their land or attacking those who came near. Elaine Macroft, am early local psychologist and self-declared &#039;environmental guardian&#039;, wrote what is still considered the Land&#039;s longest dissertation denouncing the two cities&#039; citizens&#039; efforts in deforestation and simultaneous theft of her village&#039;s resources. Simultaneous to this incident Cybil Anthony Macroft began a trek alongside a group of armed citizens to ███████ and Apopka to demonstrate more responsible uses of the respective cities&#039; existing resources. Cybil was noted to have read the entirety of Elaine&#039;s writings multiple times through the course of her journey.&lt;br /&gt;
&lt;br /&gt;
Bonded by their attachment to the villages and their deep involvement in their homestead&#039;s affairs Cybil and Elaine proceeded to become romantically and politically intertwined as the village&#039;s joint leaders. They remained united for 20 years, contributing to the impressive development of their village and its defenses before their personal desires for the growth of their home became too conflicting to remain together, and thus divided their shared property and their village into the beginnings of Cytopia and Draywood. &lt;br /&gt;
&lt;br /&gt;
Randwell&#039;s development occurred primarily after Apopka Lights&#039; developments encouraged migration from other smaller cities closer to the mountains. The area was lucrative to farmers for the especially rich land and waterways. A cluster of farmers built homesteads and made a small community swelling in supplies and foodstuffs that had very loose communal regulations amongst themselves. Only when a neighboring community to the northwest challenged them for their land did the pre-Randwellians first experience their first conquest and absorption of another town into their ranks. This would appear as a mere demonstration of strength initially, and their persistence of this pattern would only begin again in the 1980&#039;s.&lt;br /&gt;
&lt;br /&gt;
With these events however the main establishments of the city-states fell into place and set the path toward further improvements in The Land&#039;s eventual construction of roads and rails toward the most populous parts of the island.&lt;br /&gt;
&lt;br /&gt;
== 1655 - 1904 ==&lt;br /&gt;
&lt;br /&gt;
=== Industrialization Era ===&lt;br /&gt;
In 1655 merely half a year after their separation from Draywood Cytopia began tearing down and utilizing the landscape under their control, creating the foundations of laboratories and the much smaller rendition of what would become Cybil University. Apopka became a quick ally and trades of lumber for metals and coal became a regular practice among them, allowing Cytopia faster capabilities (as fast as the 10 day trips around the mountains would allow) to create, invent, and pursue the &amp;quot;perfect utilization of the earth for the benefit of people and nature alike&amp;quot; Cybil desired, in notably very slight contrast to Elaine&#039;s previous declaration of Draywood&#039;s intent to &amp;quot;maintain a strong and tranquil balance between the earth, its creatures and humanity&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
The steady growth of the budding city-states meant a need for new homes, factories, and roads, and by this time in The Land&#039;s history the need was beginning to have a negative and serious effect on inter-city business structure.&lt;br /&gt;
&lt;br /&gt;
Though rudimentary routes had long been carved around the mountains to transport people and goods the desire for something more official that was able to more quickly carry individuals and goods was a long discussed issue, especially among what historians designate The Big Three (Cytopia, ███████, and Apopka Lights) at the time.&lt;br /&gt;
&lt;br /&gt;
Jacomo Bonaro was the head of ███████&#039;s city planning committee and the initial proposer of the impending roadway project, suggesting the connection of the Big Three and some more significant villages and towns along the way. Jacomo wrote letters to Cytopia wishing to invite Cybil herself into handling the logistics of the project, recalling the advancements ███████ made to their factories with her initial visit. With Cybil&#039;s acceptance a month later and additional connections from Apopka Light&#039;s construction circuit the project began its initial stages and eventual completion 2 years later. &lt;br /&gt;
&lt;br /&gt;
The road was designed to have a one-way toll included that would run for the next ten years, a stunt that would permit costs of construction to remain at a minimum and provide regular repayment to the suppliers within ███████ and Apopka Lights at a reasonable rate.  &lt;br /&gt;
&lt;br /&gt;
Immediate use of the road paid it off in double the time, allowing more routes to be developed with the residual funds. Carriages became cultural staples, horses becoming the most prominent method of transportation across the island nation excluding Cytopia, thanks to Draywood&#039;s refusal to deliver said horses due to &#039;fear of abuse&#039;. This inadvertently allowed the first rudimentary self-driven carriages to be created long before cars would take a hold in other parts of the globe. &lt;br /&gt;
&lt;br /&gt;
=== Natural Era ===&lt;br /&gt;
Various cultural and technological advancements thrived off of the connection provided by the road, especially at the beginning of the 19th century. Cytopia&#039;s educational system quickly became renowned across the Land, soon needing to regularly rebuild the building to fit the amount of people interested in their curriculum before beginning to adapt the concept of limited admissions.&lt;br /&gt;
&lt;br /&gt;
Draywood lacked many of the technological advancements of its other cities, focusing instead on music and art, ecological awareness and maintenance, and the pursuit of happiness for its people. Upon hearing of Cybil University Draywood established Draywood Academy in response, gradually becoming the top fine arts academy in the Land.&lt;br /&gt;
&lt;br /&gt;
███████&#039;s ability to connect with pre-Randwellian farmers made the culinary arts blossom with an array of new dishes, and ███████ and Randwell become known for their cuisine and quality produce respectively.&lt;br /&gt;
&lt;br /&gt;
Apopka Lights benefitted from the eventual import of cameras and film, spreading photography to the rest of the Land and honing a distinct efficiency for early motion pictures. Being an entertainment hub already meant that this allowed the prospect of broad distribution to enter Apopkan minds as another source of entertainment revenue, though the new roads kept it from any prominent attempts at pursuing for some time. The photographs produced in this time period are considered prized for the information they provided on culture, dress, and artifacts of the time.&lt;br /&gt;
&lt;br /&gt;
=== Industrialization Era 2: Trains and Planes Edition ===&lt;br /&gt;
It took over a decade of planning (a few years added after the passing of Cybil in the late 1800&#039;s) to begin the construction of the first routes for the train station. Delegates from every city met in Apopka Lights&#039; to discuss the plotting of safe passage through the interior of the mountains, which had been thoroughly extracted of most valuable ore at that point. This is considered the first official mass collaboration between all major regions of the Land.&lt;br /&gt;
&lt;br /&gt;
Having worked jointly on the roads in the past, roles and tasks fell easily into place. Apopkan and Cytopian delegations focused on the safe detonation of Mount Umbra, another prominent mountain in the Eclipse Range, and it took to 1915 for the train system to be fully realized. The National Train Line completed its first route July 25th, and the day is now a minor holiday known as The Grand Connection. &lt;br /&gt;
&lt;br /&gt;
Planes and various models also came into existence toward the turn of the century, though their commercial use was limited and not utilized by most of the populace in the face of the new train system. Modern plane use is even more limited outside of commercial imports, though still very regularly maintained.&lt;br /&gt;
&amp;lt;!-- ==1904 - 1980==&lt;br /&gt;
===The Grand Era===&lt;br /&gt;
Pop culture! Woohoo! More cultural talk! More imports! Some exports! What are they known for shipping out at this time?&lt;br /&gt;
===Space Expansion Era===&lt;br /&gt;
What&#039;s up there anyway? We&#039;re not in competition like those other guys, let&#039;s go check stuff out at our own pace. Oooh that&#039;s that thing happening out there? Surely we&#039;re not witnessing the end of life as we know it, and the grand awakening of a new and terrifying era.&lt;br /&gt;
&lt;br /&gt;
[Add sentence/small summary referring to the Flare here. Then we link to the other page.]--&amp;gt;&lt;br /&gt;
==1990 - 2018==&lt;br /&gt;
=== The Unknown/Lost Year (1990) ===&lt;br /&gt;
There is little information about what occurred in the year 1990. Investigations in 2003-2005 could find no evidence as to what caused the mass memory gap or evidence for the later established theories. There were no recognizable health differences in the populace and construction, media, and financial processes all managed to maintain their progress or in the case of construction be completed with no recollection. In 2010 centuries old technology was found that is believed to possess a brief series of logs from the time. They are almost completely inaccessible and are still being decoded by LIRC data extractionists and analysts to this day.&lt;br /&gt;
&amp;lt;!--==2008 - 2050==&lt;br /&gt;
===Neo-Modernist Era===&lt;br /&gt;
Yeah, Marks are normal now. We&#039;re more closed off from the outside but not like, enough for people to care or question it. Found some stuff relating to the Unknown Era. Weird.&lt;br /&gt;
&lt;br /&gt;
Named this by Dray scholars, this timeframe represented the highest acclimation to Marks and the influx of Mark-related media coverage (both in journalism and entertainment) and key cultural advancements.&lt;br /&gt;
==2050 - Present==&lt;br /&gt;
 Another section concerning you guys. Will need to talk on it later.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wars ===&lt;br /&gt;
While various skirmishes have been recorded between villages and budding nations, there has been no national war involving all of the city-states up to the present. The Republic of Randwell famously chose to participate in World War 3 in exchange for currently unconfirmed financial and militaristic benefits.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Template:History_of_the_Land_sidebar&amp;diff=2838</id>
		<title>Template:History of the Land sidebar</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Template:History_of_the_Land_sidebar&amp;diff=2838"/>
		<updated>2026-01-10T02:22:36Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: NO ONE TOLD ME UNTIL TODAY I DIDN&amp;#039;T REMOVE A PLACEHOLDER ERA TITLE WAAAAH. i hope no one noticied or my career will be forfeit;; - HuSm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{sidebar with collapsible lists&lt;br /&gt;
|name = History of the Land sidebar&lt;br /&gt;
|namestyle = background:#bf0a30;&lt;br /&gt;
|style = width:22.0em; border: 4px double #d69d36; background:#ffffff; &lt;br /&gt;
|bodyclass = vcard hlist&lt;br /&gt;
|title = [[History of the Land|&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;History of&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt; The Land&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| image = {{#invoke:InfoboxImage|InfoboxImage |image={{{image|the land.png}}} |size={{{imagesize|200px}}} }}&lt;br /&gt;
| captionstyle = padding-bottom:0.3em;&lt;br /&gt;
| caption = {{{An image of the island from a map view|}}}&lt;br /&gt;
|titlestyle = background:#002868; background-clip:padding-box;&lt;br /&gt;
|headingstyle = background:#bf0a30; color:#ffffff;&lt;br /&gt;
|listtitlestyle = background:#bf0a30; color:#ffffff; text-align:center;&lt;br /&gt;
|expanded = {{{expanded|{{{1|}}}}}}&lt;br /&gt;
&lt;br /&gt;
|list1title = [[History of the Land|&amp;lt;span style=&amp;quot;color:#ffffff;&amp;quot;&amp;gt;Timeline and periods&amp;lt;/span&amp;gt;]] &lt;br /&gt;
|list1 = &lt;br /&gt;
 {{aligned table|fullwidth=y|leftright=y|cols=2|nowrap2=y&lt;br /&gt;
  |Prehistoric history|until 1480&lt;br /&gt;
  |Swash Era| 1480–1530&lt;br /&gt;
  |&#039;&#039;&#039;1530–1655&#039;&#039;&#039;|&lt;br /&gt;
  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Exploratory Era| 1530–1615&lt;br /&gt;
  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Formation Era| 1615–1655&lt;br /&gt;
  |&#039;&#039;&#039;1655–1904&#039;&#039;&#039;|&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Industrialization Era| 1655–1709&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Natural Era| 1709–1809&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Industrialization Era: Trains and Planes Edition| 1809–1904&lt;br /&gt;
  &amp;lt;!--|&#039;&#039;&#039;1904–1980&#039;&#039;&#039;|&lt;br /&gt;
  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Something Era| 1904–1950&lt;br /&gt;
 |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Space Expansion Era| 1950–1980--&amp;gt;&lt;br /&gt;
  |&#039;&#039;&#039;1980–2008&#039;&#039;&#039;|&lt;br /&gt;
  &amp;lt;!--|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Great Mark Awakening| 1981–1991--&amp;gt;&lt;br /&gt;
  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;The Unknown Era| 1983&lt;br /&gt;
  &amp;lt;!--|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Marked Era| 1991–2008&lt;br /&gt;
|&#039;&#039;&#039;2008–2050&#039;&#039;&#039;|&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Neo-Modernist Era| 2008–2021&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Spare Era I Need to Make Up| 2021–2030&lt;br /&gt;
|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Insert Era Here| 2030–2050&lt;br /&gt;
  |&#039;&#039;&#039;2050–present&#039;&#039;&#039;|&lt;br /&gt;
&lt;br /&gt;
  |&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Current Era|2050–present--&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
|list2title = Topics&lt;br /&gt;
|list2 =&lt;br /&gt;
&amp;lt;!--* [[Cultural and Demographic history of the Land|Culture and Demographics]]--&amp;gt;&lt;br /&gt;
* [[History of Superheroes in the Land|Superheroes]]&lt;br /&gt;
&amp;lt;!--* [[Economic history of the Land|Economics]]&lt;br /&gt;
* [[History of Land foreign policy|Foreign policy]]&lt;br /&gt;
* [[Labor history of the Land|Labor]] &lt;br /&gt;
**[[History of the Randwell&#039;s Great 8|War]]&lt;br /&gt;
* [[History of secularism in the Land|Religion]]&lt;br /&gt;
* [[History of sports in the Land|Sports]]&lt;br /&gt;
* [[History of cinema in the Land|Cinema]]&lt;br /&gt;
* [[Technological and industrial history of the Land|Technology and industry]]&lt;br /&gt;
* [[Territorial evolution of the Land|Territory]]&lt;br /&gt;
&lt;br /&gt;
|list3title = By group&lt;br /&gt;
|list3 =&lt;br /&gt;
* [[History of New Chitizens|New Chiti]]&lt;br /&gt;
* [[History of Randwellians|Randwell]]&lt;br /&gt;
* [[History of Apopkans|Apopka Lights]]&lt;br /&gt;
* [[History of Cytopians|Cytopia]]&lt;br /&gt;
* [[History of Drays|Draywood]]&lt;br /&gt;
&lt;br /&gt;
|list4title = See also&lt;br /&gt;
|list4 =&lt;br /&gt;
* [[Historiography (Rumors) of the Land|Historiography]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| below = &lt;br /&gt;
*{{nowrap|Note: Content can update at any time}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2836</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2836"/>
		<updated>2025-10-24T01:41:47Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Shows and Events */ It&amp;#039;s been bugging me for forever but the last time I tried to come here to edit it I got yelled at by a gradient and it scared me but I&amp;#039;m healed now. Updated Doro&amp;#039;s name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millennium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
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&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millennium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
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It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
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== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
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Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
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&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
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Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
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=== Millennium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
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The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
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Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
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&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
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&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
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&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
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=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
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Heartland&#039;s attractions of note include:&lt;br /&gt;
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&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
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&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
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&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
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&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
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=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
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This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist who is in control of the facility. Visitors are volunteers in said facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
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CITTA&#039;s attractions of note include:&lt;br /&gt;
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&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
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&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
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&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
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&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
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=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millennium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
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&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
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&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;Cytopian Children&#039;s Exploratorium -&#039;&#039;&#039; Also known as The Cube, the Exploratorium is a large tilted cube-shaped building toward the back of Kidtopia. The Exploratorium hosts various hands-on science exhibitions for children to engage with. It has been cited by many notable members of Cytopian society as their first leap into loving STEM-based experiences. Character art is strewn all throughout, but the Exploratorium is less focused on NMP-related concepts and more purely edutainment, and is visited by many field trips and non park-goers often. The building features a special glass that can go from opaque to transparent, thus the Cube can be seen flexing and stretching by those seeing it from a distance. Many park-goers laud the experience at night when lighting adds an enhanced feeling to the illusion. The Cube was built in front of SPIDERS! in an attempt to conceal the theatre better from its unintended audience with a large distraction-filled building.&lt;br /&gt;
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&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
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== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
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&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
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&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
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&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
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&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
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== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
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NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
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&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Doro usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
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&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
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Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus.&lt;br /&gt;
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== Food ==&lt;br /&gt;
Unlike the rest of Cytopia, New Millennium Park possesses a far wider and robust array than typical Cytopian foodstuffs in flavor. That being said, it still doesn&#039;t taste that amazing or varied to tourists. The sweets are the notable exception to this, being some of the most desired foodstuffs in the park by non-Cytopians (and the most advertised with Springer&#039;s image attached).  Many tourists settle on bringing in their own non-microwave needed foods to sustain themselves throughout the day instead, or bringing in sauce and spices to improve what&#039;s available. Fans can pay for refrigerated lockers for medicinal and food-based purposes located throughout the park.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
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*The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
*Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
*Dr Lamb uses they/he pronouns.&lt;br /&gt;
*Workers and crew at NMP are known as &amp;quot;Hands&amp;quot; like those on a clock. Standard cast members are &amp;quot;Helping Hands&amp;quot;, tour guides are &amp;quot;Guiding Hands&amp;quot;, the park nurses are &amp;quot;Healing Hands&amp;quot;, etc.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
**Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
**Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
*Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
*Many people ship Fiend and Faun.&lt;br /&gt;
*There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
*There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;br /&gt;
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&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Apopka_Lights&amp;diff=2833</id>
		<title>Apopka Lights</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Apopka_Lights&amp;diff=2833"/>
		<updated>2025-06-21T06:48:47Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Bruh is missing an L. Who did this. (3 of 3)&lt;/p&gt;
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&lt;div&gt;{{Infobox city&lt;br /&gt;
|name       = Apopka Lights&lt;br /&gt;
|image      = [[File:Apopkalightsflag.png|256px]]&lt;br /&gt;
|caption    = &#039;&#039;&amp;quot;A Skyline of Delights&amp;quot;&#039;&#039;&lt;br /&gt;
|colour     = #654197&lt;br /&gt;
|location   = [[The Land]]&lt;br /&gt;
|exports    = Media/Entertainment, Jewelry and Luxury Goods, Coal and Oil&lt;br /&gt;
|values     = First Impressions, Influence, Hedonism, Winning, Novelty, Independence&lt;br /&gt;
|government = Illiberal democracy, presidential system&lt;br /&gt;
|leader     = [[Boy Smiley™]]&lt;br /&gt;
|demonym    = [[:Category:Apopkans|Apopkan]]&lt;br /&gt;
&lt;br /&gt;
}}&#039;&#039;&#039;Apopka Lights&#039;&#039;&#039; is a city-state in the Land. It is known as a flashy city of highest highs and lowest lows. The city is bursting with both competition and creativity, and many things ranging from TV shows to common household objects originated here.&lt;br /&gt;
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== History ==&lt;br /&gt;
Apopka began as a mining town near the base of The Land’s mountain range, excavating portions of diamonds and minerals for use in other cities. Resources proved to be a towering amount, and more people began migrating to the town to grab a little bit of success for themselves during the Gold Rush. The town’s new bustling community grabbed the attention of those who could give townsfolk a reprieve from their busy days of work— and nab a little bit of dough without all the hard labor. Soon Apopka became a bustling place for entertainment, and people came from all around to experience what these entertainers and salesfolk had to offer. &lt;br /&gt;
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It began growing outward, but with the mountain range taking up space, it began to get a little clustered as the town continued to grow. The solution, then, was to just start to build the city up vertically. &lt;br /&gt;
&lt;br /&gt;
The city improved quickly with investments gratefully gifted by some who had gained a mass of wealth, and the foundation of the city that everyone knows and loves today gained the first glimmers of its bright future. Those who deemed themselves unfit for places like Cytopia and Draywood migrated to this new, hopeful place, showcasing rejected (but exploitable) talents that merged well with the entertainment classes already in swing. The once mining town had developed a new, brighter culture of improved life, fashion, and an endless pursuit for success and power.&lt;br /&gt;
&lt;br /&gt;
Apopka still maintains their ethics of hard work, but the age of Marks has given rise to an entirely new standard to compete against, and not all hard work is honest work. Now people push toward lives of glamour and passion shown to them on every screen, hoping one day it can be their face layered atop every surface. Monopolies have dominated the markets, and it isn’t rare to find the same logo flashing seven times in a row on TV.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
The city of Apopka Lights is broken up into 5 sectors. The sectors are based on both historical divisions and economic divisions. &lt;br /&gt;
===Old Sector===&lt;br /&gt;
The Old Sector is historic Apopka-- where the Gold Rush originally hit.&lt;br /&gt;
&lt;br /&gt;
===New Sector===&lt;br /&gt;
The New Sector is pretty much Downtown, main Apopka where the majority of the population lives. &lt;br /&gt;
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===Lollywood Sector===&lt;br /&gt;
Lollywood is the entertainment business sector, where stars live and work.&lt;br /&gt;
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===Luxury Sector===&lt;br /&gt;
The Luxury Sector is a business-based sector around the luxury exports Apopka is known for. There&#039;s a very large shopping district here.&lt;br /&gt;
&lt;br /&gt;
===Factory Sector===&lt;br /&gt;
The Factory Sector is where most of the oil refinery and coal business work. It&#039;s directly next to the Old Sector, and is the second oldest sector in the city. &lt;br /&gt;
&lt;br /&gt;
== Criminal Activity ==&lt;br /&gt;
The crime market in Apopka Lights is a mixed bag of degrees. From basic counterfeit sales to dubiously legal business schemes, it’s not hard to see money as the main culprit in most cases. Virtually nothing can contest the will of the companies that loom proudly over the city, and while it may be a well-known fact, people aren’t very inclined to change the power structure. Taxes are primarily paid by the citizens, businesses shielding themselves under a garble of laws and maybe-not-actually-laws that are incomprehensible by anyone who isn’t a lawyer. The police are awfully corrupt too, letting many get away with crimes both small and large. What constitutes as “criminal activity” officially is unclear, but scams and cheats run rampant.&lt;br /&gt;
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Apopka’s prisons are notable for their amenities, like tennis courts, single roomed cells, television and internet access, and even a pool. The rich and famous criminals across the Land always try to be transferred into them, to the point where secret bids for slots  have become a thing. Some even use it as a resort getaway, to bide their time somewhere safe when the world gets too hot on their backs. It&#039;s a safe place!... as long as you&#039;re cool with one of the prison gangs.&lt;br /&gt;
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== Marked Sentiment ==&lt;br /&gt;
Many Marked are trendsetters, seen everywhere— advertising the best facial creams, newest shows, hottest fashion. Marked are often pressured to pursue a career related to their Mark, and exploit their power to the fullest, or else you’re seen as lazy and wasteful. If you can breathe underwater, your profession/lifestyle better incorporate that, unless you want to be met with eyerolls and disappointment. &lt;br /&gt;
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== Stance on Superheroes ==&lt;br /&gt;
There’s a strong divide between heroes that appeal to the working class and those that protect the elite. Hero work is common, corrupt law officials means true justice takes a third party and there’s plenty of private funding to support professional heroes. Many heroes have agents that help assign work and find endorsements deals. Overall, the city sees heroes as something to market, with the second biggest scene (following Draywood) of career heroes. Apopka believes heroes should be strong, first and foremost.&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
Apopka is well known for its culture of stardom and celebrity worship, as well as its push of industry and importance of capital. &lt;br /&gt;
&lt;br /&gt;
Apopka Lights is big on gambling, and some people stream their games to get even more money to bet at the tables. Of course plenty of things can be used for betting if you go to the right places. Juice boxes, cheat sheets, clothes, tickets to sold out events, cars, houses, company stocks— once you learn how to count, it’s all up for grabs.&lt;br /&gt;
&lt;br /&gt;
Apopka has a small and mostly ignored “Anti-Gambling” crusade that comes out certain times of the year to spread their message on the dangers of the games, but most people just tend to ignore it and cite them as sore losers.&lt;br /&gt;
&lt;br /&gt;
Apopkans have four, smaller meals a day, compromised mostly out of snack foods. Lunch breaks are seen as ‘weakness’, as you just eat granola bars on the job. Most things are to-go, instant, or frozen. Food trucks and carts are very common. Convenience store readymade meals and common and favorites. Some shops in Apopka are notorious for selling exclusively cosmetically pleasing food that is physically impossible to consume, such as the &#039;Triple Unicorn Snuggle Party Sundae&#039;.&lt;br /&gt;
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Apopka Lights is not unfamiliar with superstition. In Apopka Lights, sliding down the handrails of stairs is supposed to take 7 years off your lifespan. Walking up a flight of stairs, though, adds 1 year to your life span every time you do it. They like their stairs, man, what can I say. There’s a lot of them in the city, after all.&lt;br /&gt;
&lt;br /&gt;
The [[Token of Heart Festival]] is Apopka’s biggest celebration. Occurring late spring, citizens celebrate with wild parties and give each other anonymous gifts in the process. People can send lavish gifts of admiration to friends and family, and awful, terrible nuisance gifts to the people they despise. Apopkans are rather creative during this time.&lt;br /&gt;
&lt;br /&gt;
== Intercity Relations ==&lt;br /&gt;
===[[Cytopia]]=== &lt;br /&gt;
The two cities respect each other, and often work with each other on business ventures. Cytopia develops, Apopka sells! Apopka thinks Cytopia could stand to be more ambitious, though.&lt;br /&gt;
&lt;br /&gt;
===[[Draywood]]=== &lt;br /&gt;
Considered to be a bunch of hippies and pretentious vegans stuck in their old ways. Who also happen to be the most avid fans of their movies and shows. Slightly mixed bag on those guys.&lt;br /&gt;
&lt;br /&gt;
===[[New Chiti]]=== &lt;br /&gt;
Once a great competitor, now barely on Apopka’s radar. Assumed to have been completely abandoned after that horrid explosion unless told otherwise. But the knowledge tends not to stick for very long. &lt;br /&gt;
&lt;br /&gt;
===[[Republic of Randwell]]===&lt;br /&gt;
Amazing film sets, spectacular beaches for the best shots and vaycays, and one of the city’s most loyal supporters. Love you Rand ;)&lt;br /&gt;
&lt;br /&gt;
== Important Places and People ==&lt;br /&gt;
&#039;&#039;You can check [[:Category:Apopkans|Apopkans]] for a more comprehensive list of people from Apopka and [[:Category:In Apopka Lights|In Apopka Lights]] for a more comprehensive list of places, organizations, and events in Apopka.&#039;&#039;&lt;br /&gt;
* [[Heaven&#039;s Tower]]&lt;br /&gt;
* [[Rapture Tacoln|Rapture Talcoln]]&lt;br /&gt;
* [[Boy Smiley™]]&lt;br /&gt;
* [[Promise Peak&#039;s Talent Agency]]&lt;br /&gt;
* [[Eclipse Range]]&lt;br /&gt;
* [[Lake Summer]]&lt;br /&gt;
* [[Lake Summer&#039;s Vault]]&lt;br /&gt;
* [[Puzzlemania Inc.]]&lt;br /&gt;
* [[Solstice General Hospital]]&lt;br /&gt;
* [[Oscar Chaturanga III]]&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
* [[Spades]]&lt;br /&gt;
* [[Mami Hattori]]&lt;br /&gt;
* [[The Virus]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Lake_Summer&amp;diff=2832</id>
		<title>Lake Summer</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Lake_Summer&amp;diff=2832"/>
		<updated>2025-06-21T06:48:17Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Bruh is missing an L. Who did this. (2 of 3)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=Lake Summer|color=#301934|image=Lakesummer.png|location=Apopka Lights|type=Lake.... and More}}&lt;br /&gt;
&lt;br /&gt;
Nestled between [[Eclipse Range]] and the shoreline, Lake Summer is a dangerously vast lake, more akin to an inland sea. The edges are mainly populated by party yachts and fishing boats, and disguised villain lairs.  &lt;br /&gt;
&lt;br /&gt;
== The Vault ==&lt;br /&gt;
An open secret is the nigh impenetrable [[Lake Summer&#039;s Vault]], &amp;quot;off shore banking&amp;quot; for the wealthy elite, in an underwater compound at the center of the lake built by [[Rapture Talcoln|the Raptures]] themselves. If the riptides don&#039;t get you, the trained sharks might. To even open an account you need to &#039;know&#039; the right people and have influence or assets worth protecting, because it sure isn&#039;t cheap. As it is considered Mecca for thieves, it&#039;s exact coordinates are a carefully guarded secret, many claiming employees are forced to take anti-memetics to keep the location from leaking. Still, though, criminals have their ways...&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Heaven%27s_Tower&amp;diff=2831</id>
		<title>Heaven&#039;s Tower</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Heaven%27s_Tower&amp;diff=2831"/>
		<updated>2025-06-21T06:47:33Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Bruh is missing an L. Who did this. (1 of 3)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place&lt;br /&gt;
|name       = &lt;br /&gt;
|subheader  = &lt;br /&gt;
|image      = &lt;br /&gt;
|caption    = &lt;br /&gt;
|image2     = &lt;br /&gt;
|caption2   = &lt;br /&gt;
|color      = #8e7cc3&lt;br /&gt;
|location   = Apopka Lights&lt;br /&gt;
|type       = Skyscraper&lt;br /&gt;
| lbl1      = &lt;br /&gt;
|data1      = &lt;br /&gt;
| lbl2      = &lt;br /&gt;
|data2      = &lt;br /&gt;
| lbl3      = &lt;br /&gt;
|data3      = &lt;br /&gt;
| lbl4      = &lt;br /&gt;
|data4      = &lt;br /&gt;
| lbl5      = &lt;br /&gt;
|data5      = &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Heaven&#039;s Tower&#039;&#039;&#039; is the tallest skyscraper in The Land and practically a vertical mansion-- home to hundreds of businesses, hotels, restaurants, alongside many other things. It is built by the city founder [[Rapture Tacoln|Rapture Talcoln]], savvy businessman turned president.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Draywood&amp;diff=2803</id>
		<title>Draywood</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Draywood&amp;diff=2803"/>
		<updated>2025-03-27T23:26:15Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Important Places and People */ You can check Drays for a more comprehensive list of people from Draywood!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox city&lt;br /&gt;
|image      = [[File:Draywoodflag.jpg|256px]]&lt;br /&gt;
|caption    = &#039;&#039;&amp;quot;Urbs Vitae&amp;quot;&#039;&#039;&lt;br /&gt;
|colour     = #1BC046&lt;br /&gt;
|location   = [[The Land]]&lt;br /&gt;
|exports    = Art, Fine Cuisine, Artisan crafts, Lumber&lt;br /&gt;
|values     = History and preservation, Self-expression, Beauty, Patience, High society&lt;br /&gt;
|government = Monarchy with elected national assembly (congress)&lt;br /&gt;
|leader     = [[King Thomas Cain II]]&lt;br /&gt;
|demonym    = [[:Category:Drays|Dray]]&lt;br /&gt;
}}&lt;br /&gt;
The woodland city that’s rich in both tradition and resources with a well liked monarchy. The society here takes pride in it’s values, seeing themselves as more cultured than their practical neighbors.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Draywood was once a small logging village that gradually came to connect with its southern affiliates, using the new amount of land acquired to increase its lumber wealth. As the two villages merged physically and socially, conflicts in the use of their shared lands became more prominent. Such an unstable swaying of leadership began a recurring pattern throughout Draywood’s political structure that continues to this day.&lt;br /&gt;
&lt;br /&gt;
The split that emerged left Draywood with a rejuvenated ecological paradigm that put nature and people in a strong balance, though it advanced slower than its fellow cities as a result. What came of this slow curation was a development of literature, music, and artistry that became a staple of the city’s resources. &lt;br /&gt;
&lt;br /&gt;
When the Flare occurred, many Marked were put into labor camps in an alleged attempt to maintain the balance between the earth and humanity that this group threw off. It lasted for only a short while before said Marked revolted and took over the leadership— both with force and diplomatic flair involved. The result was a new monarchy composed of Marks that welcome any and all Marked individuals to embrace their abilities within their streets. The amount of Marks that hold positions of power leave the city with a mostly peaceful atmosphere, aside from the occasional villain takeover.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Draywood is divided into five quarters. These quarters are largely historic and based on culture.&lt;br /&gt;
&lt;br /&gt;
===Historic Quarter===&lt;br /&gt;
Draywood&#039;s Historic Quarter is the origins of the city. Every building here is a landmark, pretty much.&lt;br /&gt;
&lt;br /&gt;
===Art Deco Quarter===&lt;br /&gt;
Because of a particular architectural fad during Draywood&#039;s expansion, the Art Deco Quarter is known as it is due to the overwhelming amount of Art Deco buildings in the area. The Art Deco Quarter is the newest area in Draywood&#039;s city.&lt;br /&gt;
&lt;br /&gt;
===Parks Quarter===&lt;br /&gt;
Although Parks are throughout the entirety of the city, the Parks Quarter is known for its overabundance of parks. You can&#039;t go two blocks without one of them.&lt;br /&gt;
&lt;br /&gt;
===Downtown Quarter===&lt;br /&gt;
The Downtown Quarter of Draywood is the most bustling and busy part of the city-- it&#039;s closest to what people picture of Draywood when they think of it.&lt;br /&gt;
&lt;br /&gt;
===Royal Quarter===&lt;br /&gt;
The Royal Quarter is known as it is because it is where the Draywood royalty lives. There&#039;s more than just the castle, but it is definietly the weathiest quarter of the city.&lt;br /&gt;
&lt;br /&gt;
== Criminal Activity ==&lt;br /&gt;
Due to the vocal and popular presence of superheroes, petty crime is next to nothing. At least, if you tried to mug someone, 85% of the time you’ll get your ass whooped. However, with the rise of ambitious heroes, there’s equally ambitious villains. Evil-doers with enough resources and guile to evade even the best of heroes are found most often here, making a statement or enacting their plans with a sense of artistry, knowing what they do here will be seen everywhere. Poaching and missing children have also been happening more and more often on the outskirts of town.&lt;br /&gt;
&lt;br /&gt;
The prison system has been called &amp;quot;flimsy&amp;quot;. Considering the large density of supervillains in Draywood, it&#039;s hard to make a very effective prison system. There are multiple huge prison breaks a year. Draywood constantly tries to seek out compassion through their reform programs, but living in a place where performing arts is practically a staple of everyone’s school days leads a lot of people who deceive their way into freedom.&lt;br /&gt;
&lt;br /&gt;
== Marked Sentiment ==&lt;br /&gt;
Those in power are Marked, and being Marked is a positive trait within Draywood. It’s considered an impressive talent, and there are many after school programs, summer camps, etc, to help Marks hone their skills. Unlike Cytopia, there is no need for registrations or extensive regulations. It’s part of what makes you unique, and individuality is to be embraced! &lt;br /&gt;
&lt;br /&gt;
== Stance on Superheroes ==&lt;br /&gt;
Superheroes began here, and are a source of cultural pride for the city, quickly turning those who claimed the title into celebrities (a trend quickly copied by Apopkans). There’s even things like expos for wannabe heroes to talk to working professionals, making it the hotspot for all things Super and Hero. Many heroes are able to work professionally, securing funding from the government or private organizations or freelancing their services. Draywood believes heroes are friendly and kind, first and foremost.&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
Draywood is known for its cuisine. Learning to cook from your parents is a very important cultural value, and those who wish to learn the culinary arts usually study here. &lt;br /&gt;
&lt;br /&gt;
Dray people are very superstitious. In Draywood, if you spot a laurel tree, you can say “laurel” and then kiss something (usually your own hand, if you’re with someone maybe their cheek) and you can make a wish. If you’re in a group, though, only the first person who spots it and calls out “laurel” can make the wish for it to come true. This comes from the laurel trees being used to line places of royalty or high class, and they thought they brought good fortune and romance. &lt;br /&gt;
&lt;br /&gt;
Since Draywood’s founding, the city has celebrated its history, culture, and artistry with a celebration titled the [[Gathering of Minds]]. Located in various parts of the city, TEDTalk-like lectures and exhibitions are hosted and funded by the king himself. It’s considered a great achievement to be chosen for the event. At the end of the day, the entire city votes on the Most Profound Scholar of the Year, who receives high praise and their portrait painted and added to the Hall of Scholars within the city castle. Other cities see this entire ordeal as snobby.&lt;br /&gt;
&lt;br /&gt;
== Intercity Relations ==&lt;br /&gt;
[[File:Funnyimg.png|thumb|Apopka Lights and Draywood&#039;s relation, summarized]]&lt;br /&gt;
===[[Apopka Lights]]=== &lt;br /&gt;
See image.&lt;br /&gt;
&lt;br /&gt;
===[[Cytopia]]=== &lt;br /&gt;
The &#039;&#039;worst&#039;&#039;, absolutely no taste for art or culture whatsoever. Their laws are viewed as intensely controlling and impossible to live under. &lt;br /&gt;
&lt;br /&gt;
===[[New Chiti]]=== &lt;br /&gt;
Viewed with a semi-patronizing air. Draywood offers support, but quietly feels pretty good that they don’t need any sort of h e l p like the New Chitizens do.&lt;br /&gt;
&lt;br /&gt;
===[[Republic of Randwell]]===&lt;br /&gt;
Silent and mild tension exists between these two. Randwell seems to be encroaching awfully close onto their city borders. &lt;br /&gt;
&lt;br /&gt;
== Important Places and People ==&lt;br /&gt;
&#039;&#039;You can check [[:Category:Drays|Drays]] for a more comprehensive list of people from Draywood and [[:Category:In Draywood|In Draywood]] for a more comprehensive list of places, organizations, and events in Draywood.&#039;&#039;&lt;br /&gt;
* [[King Thomas Cain II]]&lt;br /&gt;
* [[Ebon Woods|The Ebon Woods]]&lt;br /&gt;
* [[Draywood Academy]]&lt;br /&gt;
* [[Central Museum]]&lt;br /&gt;
* [[Parks Quarter Community Center]]&lt;br /&gt;
* [[Elaine Macroft]]&lt;br /&gt;
* [[Moxie Divine]]&lt;br /&gt;
* [[Flipswitch]]&lt;br /&gt;
* [[The Jeanman]]&lt;br /&gt;
* [[Draywood Medical Heroes Association]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Cytopia&amp;diff=2802</id>
		<title>Cytopia</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Cytopia&amp;diff=2802"/>
		<updated>2025-03-27T23:24:07Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Culture */ Fixed some misspellings in the Celebration of Separation section. Oops!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox city&lt;br /&gt;
|image      = [[File:Cytopiaflag.png|256px]]&lt;br /&gt;
|caption    = &#039;&#039;&amp;quot;Where Ideas Become Reality&amp;quot;&#039;&#039;&lt;br /&gt;
|colour     = #4573FF&lt;br /&gt;
|location   = [[The Land]]&lt;br /&gt;
|exports    = Cars, Software, Tourism&lt;br /&gt;
|values     = Modernization, Safety and security, Accessibility, Order, Hospitality&lt;br /&gt;
|government = Parliamentary system with a national assembly made of technocrats &lt;br /&gt;
|leader     = N/A, parliament&lt;br /&gt;
|demonym    = [[:Category:Cytopians|Cytopian]]&lt;br /&gt;
}}The technological city of the future! Well organized and well maintained by an efficient bureaucracy, the city considers itself the best for its innovations and extensive public services. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Cytopia was once part of the founding community that harbored Draywood, both following similar routes of progress as they used the land to their advantage. But while the northern folk saw the beauty in the land’s bounty and sought preservation, the southern folk believed that the land should be explored, used to its fullest to craft something great. Eventually a divide formed and the newly forged Cytopia continued its path of pushing their resources to their greatest abilities, often hosting grand exhibitions of the latest advancements. &lt;br /&gt;
&lt;br /&gt;
Cytopia developed a Land-renowned educational system alongside its ever-advancing technological industry, starting from simple road improvements to developing a train system that all city-states in The Land now utilize for main travel. &lt;br /&gt;
&lt;br /&gt;
The city was generally a peaceful place, leaving most civil disputes easily manageable without much police force necessary. After the Flare occurred, however, there was a rise of chaos as people who either gained abilities had yet to control them— or began using them against others. The chaos was overwhelming and took Cytopia over twenty years to recover from. The damage was enough that Cytopia reformed its police force, developing new weapons that would maintain order and establishing new policies to prevent that level of disarray from ever plaguing their streets again.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Cytopia is broken up into six districts that are named after the first 6 roman numerals. The districts have been perfectly divided among population in the city, as there is one senator on the parliament per district.&lt;br /&gt;
&lt;br /&gt;
The senators for each district are as follows:&lt;br /&gt;
[[File:Senate.png|thumb|The Senate]]&lt;br /&gt;
[[Cedric Anthony]] of District I is a professor of sociology at [[Cybil University]], which is located in the district. Popular with students and specializes in public education and social services.&lt;br /&gt;
&lt;br /&gt;
[[Barbara Chun]] of District II is the most consistently re-elected senator known for her extensive legislation regulating new innovations from Cytopia&#039;s best and brightest. OSHA, Food and Drugs, and experimental technology are held to her exacting standard. Neospire&#039;s offices and the weather control tower are in this district.&lt;br /&gt;
&lt;br /&gt;
[[Atlas]] of District III is a popular ex-hero. As the district borders Draywood, it&#039;s the district most prone to trouble as it handles immigration of citizens and invaders from the [[Ebon Woods]]. He is a calm, reliable figurehead many depend on to maintain the status quo&lt;br /&gt;
&lt;br /&gt;
[[Christian Kelsey]] of District IV is a trained lawyer. Marked but &amp;quot;one of the good ones&amp;quot; he&#039;s spearheaded controversial campaigns to integrate Marked into &#039;normal society&#039; by heavily restricting private/public usage and defending the Mark Registration Act.&lt;br /&gt;
&lt;br /&gt;
[[Awotwi Mensah]] of District V is a recent elect after the events of the [[Penumbra&#039;s Parley Massacre|Parley]], he oversees the hero program and is extremely tough on crime, dramatically reducing the crime rate in his district to popular approval. The high security prisons are in this district.&lt;br /&gt;
&lt;br /&gt;
[[Nazmin Hassan]] of District VI is [[High Boss (Martin Copperfield)|Martin Copperfield]]&#039;s replacement after he was impeached for his involvement in the Parley and [[CY-009]]. She&#039;s the business-savvy CFO of [[New Millennium Park]], located in this district with big plans for the tourism industry, Cytopia&#039;s GDP, and exports to other city-states.&lt;br /&gt;
&lt;br /&gt;
== Criminal Activity ==&lt;br /&gt;
There’s intense laws and regulations for just about everything, but that doesn’t keep the crime rate low, it just keeps it organized, creating pipelines and schemes for illegal science experiments. There’s also big illegal street races, and a small but strong anarchy-artist movement. As of recent, there has been an uptick in anti-Mark hate crimes.&lt;br /&gt;
&lt;br /&gt;
Cytopia&#039;s prison system has been called &amp;quot;a calculated science&amp;quot;. Cytopia is home of the largest prison facility in The Land, and their escapee rate is near zero. They also have special prison facilities for the Marked. &lt;br /&gt;
&lt;br /&gt;
== Marked Sentiment ==&lt;br /&gt;
After recovering from the impact of the chaos the Flare brought on, Cytopia set strict guidelines for Marks and their usage. Or rather, lack thereof. Anyone who is Marked must have their ability registered, and any use of it in public can amount to fines, community service, or with enough repeat offenses, jail time. Many older people still look at Marked with suspicion, and using your Mark to your advantage in your career or schooling is considered ‘cheating’.&lt;br /&gt;
&lt;br /&gt;
== Stance on Superheroes ==&lt;br /&gt;
They love hero work! Love regulating it so it doesn’t endanger any citizens! Unlike the feral vigilantes that sometimes plague The Land, Cytopia is only fond of those deemed ‘official’. This means you have to apply to the government to have a license and pass the background check, then’ll you get access to experimental tech and the privilege of wearing a cape. Cytopia sees their heroes as superior since they pass a “quality assurance” test and aren’t any old rando in a mask. Surprisingly, Marked are not allowed to be heroes. Heroes from other cities are treated with a range of suspicion to respect, depending on how legitimate their work is seen as. Cytopia believes heroes keep people safe, first and foremost.&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
Cytopia is known for their relatively bland cuisine. Cytopia has granola bars of nearly every flavor imaginable that is usually marketed as the &amp;quot;most efficient&amp;quot; meal. Some Cytopians remark that they would rather drink soylent and eat nutrient cubes if they could. In fact, the most popular food is differently colored soylent. They barely have differing flavors, but even so it&#039;s preferred over their bland dishes.&lt;br /&gt;
&lt;br /&gt;
Cytopia doesn&#039;t have any superstitions, except for one. When you’re driving over a bridge, you have to be touching the ceiling of the car too, or else its bad luck.&lt;br /&gt;
&lt;br /&gt;
Video gaming and e-sports is a popular pastime in Cytopia. There is a large focus on speed-running and maximization. The e-sports rivalry between Cytopian and Dray teams is very intense.&lt;br /&gt;
&lt;br /&gt;
Cytopia’s [[Celebration of Separation]] has delicious food, a cool showcase of future tech, free New Millennium park admission, and one of the largest fireworks shows in the Land. It&#039;s celebrated on the day that Cytopia formed and separated from the founding settlement shared with historic Draywood.&lt;br /&gt;
&lt;br /&gt;
== Intercity Relations ==&lt;br /&gt;
===[[Apopka Lights]]=== &lt;br /&gt;
While Apopka’s work ethic and achievements are well respected, business deals are always done with a good amount of caution, as the city’s reputation for shady practices can backfire on Cytopians.&lt;br /&gt;
&lt;br /&gt;
===[[Draywood]]=== &lt;br /&gt;
Bitter, bitter rivals. who would rather let their citizens run wild in the name of ‘art’ than keep them in check, and care more for the mystical story behind a random tree than it’s practical uses.&lt;br /&gt;
&lt;br /&gt;
===[[New Chiti]]===&lt;br /&gt;
So scary… so dangerous… Cytopians clutch their metaphorical purses. Ah, at least they make for cheap manufacturing labor.&lt;br /&gt;
&lt;br /&gt;
===[[Republic of Randwell]]===&lt;br /&gt;
Both a source of scientific cooperation and funding! Good friends! Randwell provides grants for many research projects with the idea that they can benefit themselves with the results I mean uh benefit everyone.&lt;br /&gt;
&lt;br /&gt;
== Important Places and People ==&lt;br /&gt;
&#039;&#039;You can check [[:Category:Cytopians|Cytopians]] for a more comprehensive list of people from Cytopia and [[:Category:In Cytopia|In Cytopia]] for a more comprehensive list of places, organizations, and events in Cytopia.&#039;&#039;&lt;br /&gt;
* [[Cybil University]]&lt;br /&gt;
* [[Neospire]]&lt;br /&gt;
* [[Racsan&#039;s Derby: To Hell And Back]]&lt;br /&gt;
* [[Idibo Hassan]]&lt;br /&gt;
* [[New Millennium Park]]&lt;br /&gt;
* [[Cybil Anthony Macroft]]&lt;br /&gt;
* [[Raine Beaumont]]&lt;br /&gt;
* [[Martin Copperfield]]&lt;br /&gt;
* [[Christian Kelsey]]&lt;br /&gt;
* [[Daybreaker]]&lt;br /&gt;
* [[Officer 0061-X]]&lt;br /&gt;
* [[Pestläkare]]&lt;br /&gt;
* [[Nine Lives]]&lt;br /&gt;
* [[xX_RAD1CALR0DENT_Xx]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Cytopia&amp;diff=2801</id>
		<title>Cytopia</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Cytopia&amp;diff=2801"/>
		<updated>2025-03-27T23:22:38Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: You can check Cytopians for a more comprehensive list of people from Cytopia!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox city&lt;br /&gt;
|image      = [[File:Cytopiaflag.png|256px]]&lt;br /&gt;
|caption    = &#039;&#039;&amp;quot;Where Ideas Become Reality&amp;quot;&#039;&#039;&lt;br /&gt;
|colour     = #4573FF&lt;br /&gt;
|location   = [[The Land]]&lt;br /&gt;
|exports    = Cars, Software, Tourism&lt;br /&gt;
|values     = Modernization, Safety and security, Accessibility, Order, Hospitality&lt;br /&gt;
|government = Parliamentary system with a national assembly made of technocrats &lt;br /&gt;
|leader     = N/A, parliament&lt;br /&gt;
|demonym    = [[:Category:Cytopians|Cytopian]]&lt;br /&gt;
}}The technological city of the future! Well organized and well maintained by an efficient bureaucracy, the city considers itself the best for its innovations and extensive public services. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Cytopia was once part of the founding community that harbored Draywood, both following similar routes of progress as they used the land to their advantage. But while the northern folk saw the beauty in the land’s bounty and sought preservation, the southern folk believed that the land should be explored, used to its fullest to craft something great. Eventually a divide formed and the newly forged Cytopia continued its path of pushing their resources to their greatest abilities, often hosting grand exhibitions of the latest advancements. &lt;br /&gt;
&lt;br /&gt;
Cytopia developed a Land-renowned educational system alongside its ever-advancing technological industry, starting from simple road improvements to developing a train system that all city-states in The Land now utilize for main travel. &lt;br /&gt;
&lt;br /&gt;
The city was generally a peaceful place, leaving most civil disputes easily manageable without much police force necessary. After the Flare occurred, however, there was a rise of chaos as people who either gained abilities had yet to control them— or began using them against others. The chaos was overwhelming and took Cytopia over twenty years to recover from. The damage was enough that Cytopia reformed its police force, developing new weapons that would maintain order and establishing new policies to prevent that level of disarray from ever plaguing their streets again.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
Cytopia is broken up into six districts that are named after the first 6 roman numerals. The districts have been perfectly divided among population in the city, as there is one senator on the parliament per district.&lt;br /&gt;
&lt;br /&gt;
The senators for each district are as follows:&lt;br /&gt;
[[File:Senate.png|thumb|The Senate]]&lt;br /&gt;
[[Cedric Anthony]] of District I is a professor of sociology at [[Cybil University]], which is located in the district. Popular with students and specializes in public education and social services.&lt;br /&gt;
&lt;br /&gt;
[[Barbara Chun]] of District II is the most consistently re-elected senator known for her extensive legislation regulating new innovations from Cytopia&#039;s best and brightest. OSHA, Food and Drugs, and experimental technology are held to her exacting standard. Neospire&#039;s offices and the weather control tower are in this district.&lt;br /&gt;
&lt;br /&gt;
[[Atlas]] of District III is a popular ex-hero. As the district borders Draywood, it&#039;s the district most prone to trouble as it handles immigration of citizens and invaders from the [[Ebon Woods]]. He is a calm, reliable figurehead many depend on to maintain the status quo&lt;br /&gt;
&lt;br /&gt;
[[Christian Kelsey]] of District IV is a trained lawyer. Marked but &amp;quot;one of the good ones&amp;quot; he&#039;s spearheaded controversial campaigns to integrate Marked into &#039;normal society&#039; by heavily restricting private/public usage and defending the Mark Registration Act.&lt;br /&gt;
&lt;br /&gt;
[[Awotwi Mensah]] of District V is a recent elect after the events of the [[Penumbra&#039;s Parley Massacre|Parley]], he oversees the hero program and is extremely tough on crime, dramatically reducing the crime rate in his district to popular approval. The high security prisons are in this district.&lt;br /&gt;
&lt;br /&gt;
[[Nazmin Hassan]] of District VI is [[High Boss (Martin Copperfield)|Martin Copperfield]]&#039;s replacement after he was impeached for his involvement in the Parley and [[CY-009]]. She&#039;s the business-savvy CFO of [[New Millennium Park]], located in this district with big plans for the tourism industry, Cytopia&#039;s GDP, and exports to other city-states.&lt;br /&gt;
&lt;br /&gt;
== Criminal Activity ==&lt;br /&gt;
There’s intense laws and regulations for just about everything, but that doesn’t keep the crime rate low, it just keeps it organized, creating pipelines and schemes for illegal science experiments. There’s also big illegal street races, and a small but strong anarchy-artist movement. As of recent, there has been an uptick in anti-Mark hate crimes.&lt;br /&gt;
&lt;br /&gt;
Cytopia&#039;s prison system has been called &amp;quot;a calculated science&amp;quot;. Cytopia is home of the largest prison facility in The Land, and their escapee rate is near zero. They also have special prison facilities for the Marked. &lt;br /&gt;
&lt;br /&gt;
== Marked Sentiment ==&lt;br /&gt;
After recovering from the impact of the chaos the Flare brought on, Cytopia set strict guidelines for Marks and their usage. Or rather, lack thereof. Anyone who is Marked must have their ability registered, and any use of it in public can amount to fines, community service, or with enough repeat offenses, jail time. Many older people still look at Marked with suspicion, and using your Mark to your advantage in your career or schooling is considered ‘cheating’.&lt;br /&gt;
&lt;br /&gt;
== Stance on Superheroes ==&lt;br /&gt;
They love hero work! Love regulating it so it doesn’t endanger any citizens! Unlike the feral vigilantes that sometimes plague The Land, Cytopia is only fond of those deemed ‘official’. This means you have to apply to the government to have a license and pass the background check, then’ll you get access to experimental tech and the privilege of wearing a cape. Cytopia sees their heroes as superior since they pass a “quality assurance” test and aren’t any old rando in a mask. Surprisingly, Marked are not allowed to be heroes. Heroes from other cities are treated with a range of suspicion to respect, depending on how legitimate their work is seen as. Cytopia believes heroes keep people safe, first and foremost.&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
Cytopia is known for their relatively bland cuisine. Cytopia has granola bars of nearly every flavor imaginable that is usually marketed as the &amp;quot;most efficient&amp;quot; meal. Some Cytopians remark that they would rather drink soylent and eat nutrient cubes if they could. In fact, the most popular food is differently colored soylent. They barely have differing flavors, but even so it&#039;s preferred over their bland dishes.&lt;br /&gt;
&lt;br /&gt;
Cytopia doesn&#039;t have any superstitions, except for one. When you’re driving over a bridge, you have to be touching the ceiling of the car too, or else its bad luck.&lt;br /&gt;
&lt;br /&gt;
Video gaming and e-sports is a popular pastime in Cytopia. There is a large focus on speed-running and maximization. The e-sports rivalry between Cytopian and Dray teams is very intense.&lt;br /&gt;
&lt;br /&gt;
Cytopia’s [[Celebration of Separation]] has delicious food, a cool showcase of future tech, free New Millenia park admission, and one of the largest fireworks shows in the Land. It&#039;s celebrated on the day that Cytopia formed and seperated from the founding settlement shared with historic Draywood.&lt;br /&gt;
&lt;br /&gt;
== Intercity Relations ==&lt;br /&gt;
===[[Apopka Lights]]=== &lt;br /&gt;
While Apopka’s work ethic and achievements are well respected, business deals are always done with a good amount of caution, as the city’s reputation for shady practices can backfire on Cytopians.&lt;br /&gt;
&lt;br /&gt;
===[[Draywood]]=== &lt;br /&gt;
Bitter, bitter rivals. who would rather let their citizens run wild in the name of ‘art’ than keep them in check, and care more for the mystical story behind a random tree than it’s practical uses.&lt;br /&gt;
&lt;br /&gt;
===[[New Chiti]]===&lt;br /&gt;
So scary… so dangerous… Cytopians clutch their metaphorical purses. Ah, at least they make for cheap manufacturing labor.&lt;br /&gt;
&lt;br /&gt;
===[[Republic of Randwell]]===&lt;br /&gt;
Both a source of scientific cooperation and funding! Good friends! Randwell provides grants for many research projects with the idea that they can benefit themselves with the results I mean uh benefit everyone.&lt;br /&gt;
&lt;br /&gt;
== Important Places and People ==&lt;br /&gt;
&#039;&#039;You can check [[:Category:Cytopians|Cytopians]] for a more comprehensive list of people from Cytopia and [[:Category:In Cytopia|In Cytopia]] for a more comprehensive list of places, organizations, and events in Cytopia.&#039;&#039;&lt;br /&gt;
* [[Cybil University]]&lt;br /&gt;
* [[Neospire]]&lt;br /&gt;
* [[Racsan&#039;s Derby: To Hell And Back]]&lt;br /&gt;
* [[Idibo Hassan]]&lt;br /&gt;
* [[New Millennium Park]]&lt;br /&gt;
* [[Cybil Anthony Macroft]]&lt;br /&gt;
* [[Raine Beaumont]]&lt;br /&gt;
* [[Martin Copperfield]]&lt;br /&gt;
* [[Christian Kelsey]]&lt;br /&gt;
* [[Daybreaker]]&lt;br /&gt;
* [[Officer 0061-X]]&lt;br /&gt;
* [[Pestläkare]]&lt;br /&gt;
* [[Nine Lives]]&lt;br /&gt;
* [[xX_RAD1CALR0DENT_Xx]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Chiti&amp;diff=2800</id>
		<title>New Chiti</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Chiti&amp;diff=2800"/>
		<updated>2025-03-27T23:17:43Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Reverted edits by Ladair (talk) to last revision by Dark ness&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox city&lt;br /&gt;
|image      = [[File:Newchitiflag.png|256px]]&lt;br /&gt;
|caption    = &#039;&#039;&amp;quot;Fuck Around And Find Out&amp;quot;&#039;&#039;&lt;br /&gt;
|colour     = #C09E1B&lt;br /&gt;
|location   = [[The Land]]&lt;br /&gt;
|exports    = Weapons, Pharmaceuticals, Plastics, Paper, Leather and furs&lt;br /&gt;
|values     = Collectivism, Perseverance, Family, Practicality, Results over effort&lt;br /&gt;
|government = Constitutional democracy, presidential system, leaning towards devolution&lt;br /&gt;
|leader     = [[Mei Yuri]]&lt;br /&gt;
|demonym    = [[:Category:Chitizens|Chitizen]]&lt;br /&gt;
}}&lt;br /&gt;
The “Shitty City”, a swampy industrial place, is known for its high rate of crime and low quality of civil services. The citizens think they are tougher and their successes are more real and valuable compared to those of their privileged neighbors.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Chiti was an industrial factory town, booming with success and great relations to its neighbors— until the Flare laid their livelihood and environment to ruin. A chain of explosions caused by the event brought their factories to the ground, and with it flooding that submerged a good chunk of the city. Rebuilding was slow but relatively steady and thus New Chiti was birthed.&lt;br /&gt;
&lt;br /&gt;
The government tries its hardest with what remains at its disposal but is ultimately useless, and as a result the place is now controlled by mafias, mobs, and gangs. The swamps of Old Chiti have become a dangerous landscape filled with vicious Marked alligators that seek nothing but chaos. Public services are pathetic, roads are broken, the water is dirty, schools underfunded, and tropical storms tend to tear down whatevers being built.&lt;br /&gt;
&lt;br /&gt;
== Geography ==&lt;br /&gt;
New Chiti is broken up into boroughs. These boroughs are very loosely based on some of the original settlements of Chitaly, though they no longer reflect the settlements much at all.&lt;br /&gt;
=== Numilan ===&lt;br /&gt;
Numilan is the borough closest to the swamps of Old Chiti. This borough is what people think of when they think of New Chiti-- where all the landmarks are. However, it was also the borough most effected by the flood.&lt;br /&gt;
&lt;br /&gt;
===Empress===&lt;br /&gt;
Empress is the largest borough, geographically. It&#039;s also sometimes known as the &amp;quot;New Factories District&amp;quot;, as it is home to most of the city&#039;s factories. Most of the population works here, as factory jobs are popular though the pay is low and the saftey standards are even lower.&lt;br /&gt;
&lt;br /&gt;
===Jaxon===&lt;br /&gt;
Jaxon is the most seperate borough from the rest of New Chiti. Jaxon was the one least affected by the flood, and is the most suburban like area of the city. It&#039;s very wealthy, in comparison to the rest of the city, and developers who come to try and gentrify New Chiti usually take residence here.&lt;br /&gt;
&lt;br /&gt;
===Maday===&lt;br /&gt;
Maday is the northernmost borough, and climate-wise, the driest. &lt;br /&gt;
&lt;br /&gt;
===Pawny===&lt;br /&gt;
Pawny is right next to Numilan, and is the second cultural epicenter of New Chiti. &lt;br /&gt;
&lt;br /&gt;
== Criminal Activity ==&lt;br /&gt;
The government and the police try their best, but with next to no funding, there isn’t much they can do. Petty crime happens regularly and goes unpunished, seen as a way of life. Most of the criminal-control falls to the hands of Marked people and their gangs, which run the city more than any governing body. Illegal activities often bring the city more income than any of it’s legitimate exports. Much grunt work for larger villainy happens here, like weapons manufacturing and drugs.&lt;br /&gt;
&lt;br /&gt;
There is a singular, relatively small prison in New Chiti. There were attempts to build more, but protests shut them down before anything was erected. Being so crime-ridden leads to a lot of people getting reduced sentences and funneling in and out just to keep up with the incarceration pace. The worst of the bunch are transferred out of city to other locations.&lt;br /&gt;
&lt;br /&gt;
== Marked Sentiment ==&lt;br /&gt;
There is no sentiment, no laws or regulations regarding Marks. The city is too busy with its own mess to try and govern that whole super-ordeal. As such, this is one of the few places where Marked are seen and treated as normal as the rest of the population. Just a fun fact, like having red hair or being able to whistle.&lt;br /&gt;
&lt;br /&gt;
== Stance on Superheroes ==&lt;br /&gt;
Superheroes are welcomed, but there’s hardly an economy to support them. As such, hero work is often treated as volunteering, or as a sidegig. Heroes here hardly do it for the glamor, and often don’t bother for the same flash that other places go for. Imposters can be common, so actions always speak louder than words when it comes to calling someone a hero. New Chiti believes heroes defend the weak, first and foremost.&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
&#039;Hot Pockets&#039; have been considered the &#039;official state food&#039; of New Chiti because the company paid the state to make it so. Outside of that, New Chiti cuisine is mostly stews and chilis. The slow cooker is the most popular way to prepare food in New Chiti. New Chiti also has a signature alcoholic beverage called Swamp Water, made with strange berries often suspected to be Marked by the flare all those years back.&lt;br /&gt;
&lt;br /&gt;
New Chiti has a superstition that if it rains on Sunday, then it&#039;s a sign that the rest of the week is going to be bad. If it rains on a Monday, however, it&#039;s a sign the week can only get better. This is derived from the hardships of the flood. &lt;br /&gt;
&lt;br /&gt;
Interestingly enough, board games are a popular pasttime in New Chiti-- for example, Spicy Monopoly, a zesty twist on a popular game, and Connect 4 is taken very seriously in the city. &lt;br /&gt;
&lt;br /&gt;
Celebrating perseverance and getting rid of an invasive species at the same time, the New Chiti [[Bake and Snake]] is a giant cookout that basically finds different ways of making a mucky little creature taste somewhat digestible. The CookOut Conqueror is championed to whoever can consume the most snake dishes by the end of the day.&lt;br /&gt;
&lt;br /&gt;
== Intercity Relations ==&lt;br /&gt;
===[[Apopka Lights]]=== &lt;br /&gt;
They hold great admiration for Apopkans, and many Chitizens dream of saving up, moving to A.L. and making it big. Instead of seeing Apopka’s dog-eat-dog lifestyle as controversial like the other cities, it’s seen as ‘fair’ by Chitizens&lt;br /&gt;
&lt;br /&gt;
===[[Cytopia]]===&lt;br /&gt;
Many resent Cytopia’s exploitative business practices, especially in contrast to their ‘goody-two-shoes afraid-of-their-shadows’ populace.&lt;br /&gt;
&lt;br /&gt;
===[[Draywood]]=== &lt;br /&gt;
They’re “nice” and about half of New Chiti appreciates them while the other half sees them as rich pompous snobs who only do community service for clout.&lt;br /&gt;
&lt;br /&gt;
===[[Republic of Randwell]]===&lt;br /&gt;
A lot of ‘runaways’ from Randwell escape to New Chiti, and most regard the Republic with a healthy amount of suspicion as a result.&lt;br /&gt;
&lt;br /&gt;
== Important Places and People ==&lt;br /&gt;
&#039;&#039;You can check [[:Category:Chitizens|Chitizens]] for a more comprehensive list of people from New Chiti and [[:Category:In New Chiti|In New Chiti]] for a more comprehensive list of places, organizations, and events in New Chiti.&#039;&#039;&lt;br /&gt;
* [[The Swamp Rats]]&lt;br /&gt;
* [[Brassblood Brotherhood]]&lt;br /&gt;
* [[Sisyphus&#039;s Mob]]&lt;br /&gt;
* [[The Bogs]]&lt;br /&gt;
* [[The Scrapyard]]&lt;br /&gt;
* [[The Calliope Wonderfair and Circus]]&lt;br /&gt;
* [[Slotsa Cheese]]&lt;br /&gt;
* [[Pasta Italiano]]&lt;br /&gt;
* [[Mei Yuri]]&lt;br /&gt;
* [[Valentine Valiente]]&lt;br /&gt;
* [[Gemini]]&lt;br /&gt;
* [[Boss]]&lt;br /&gt;
* [[John Crook]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Elaine_Macroft&amp;diff=2731</id>
		<title>Elaine Macroft</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Elaine_Macroft&amp;diff=2731"/>
		<updated>2025-02-07T03:23:41Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Added death trivia. And swapped whose name goes first. Out of respect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox person&lt;br /&gt;
|image      = &lt;br /&gt;
|caption    = &lt;br /&gt;
|color      = #15AE4D&lt;br /&gt;
|pronouns   = she/her&lt;br /&gt;
|age        = 91&lt;br /&gt;
|alignment  = Civilian&lt;br /&gt;
|occupation = Philosopher&lt;br /&gt;
|born       = &lt;br /&gt;
|died       = &lt;br /&gt;
|status     = Deceased&lt;br /&gt;
|city       = Draywood&lt;br /&gt;
|height     = &lt;br /&gt;
|markimg    = &lt;br /&gt;
|markcaption= &lt;br /&gt;
|markname   = &lt;br /&gt;
|marklevel  = &lt;br /&gt;
|markh      = &lt;br /&gt;
|strengthh  = &lt;br /&gt;
|agilityh   = &lt;br /&gt;
|cunningh   = &lt;br /&gt;
|techh      = &lt;br /&gt;
|custom     = &lt;br /&gt;
|customh    = &lt;br /&gt;
|player     = NPC&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Elaine Macroft&#039;&#039;&#039; was a philosopher and founder of [[Draywood]]. She was a firm believer of maintaining a balance between man and nature. She protested her wife [[Cybil Anthony Macroft]]’s desires to clear more space for their townspeople, citing the extent of disruption it would cause the animals and ecosystem for a meager amount of comfort. Elaine made sure to counter Cybil’s beliefs, rebutting her claims both publicly and domestically. When Cybil declared their separation Elaine designated the line that separated her side of the town from her own. She pushed for conservation and an exploration of the arts, in contrast to the more logical-oriented mindset of their counterpart.&lt;br /&gt;
&lt;br /&gt;
She wrote a book on her ex-wife and it sold very well.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Elaine and Cybil have the exact same death date. Both women sought to outlive the other and refused to die until the other one did. Their communities collectively agreed behind the women&#039;s backs to lie to their respective founders simultaneously so that they would finally move on. Their times of death were never recorded outside of the date they both passed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Drays]]&lt;br /&gt;
[[Category:Civilians]]&lt;br /&gt;
[[Category:Deceased]]&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Cybil_Anthony_Macroft&amp;diff=2730</id>
		<title>Cybil Anthony Macroft</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Cybil_Anthony_Macroft&amp;diff=2730"/>
		<updated>2025-02-07T03:22:47Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Added death trivia.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox person&lt;br /&gt;
|image      = &lt;br /&gt;
|caption    = &lt;br /&gt;
|color      = #3447FF&lt;br /&gt;
|pronouns   = she/her&lt;br /&gt;
|age        = 91&lt;br /&gt;
|alignment  = Neutral&lt;br /&gt;
|occupation = Biochemist&lt;br /&gt;
|born       = &lt;br /&gt;
|died       = &lt;br /&gt;
|status     = Deceased&lt;br /&gt;
|city       = Cytopia&lt;br /&gt;
|height     = &lt;br /&gt;
|markimg    = &lt;br /&gt;
|markcaption= &lt;br /&gt;
|markname   = &lt;br /&gt;
|marklevel  = &lt;br /&gt;
|markh      = &lt;br /&gt;
|strengthh  = &lt;br /&gt;
|agilityh   = &lt;br /&gt;
|cunningh   = &lt;br /&gt;
|techh      = &lt;br /&gt;
|custom     = &lt;br /&gt;
|customh    = &lt;br /&gt;
|player     = NPC&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cybil Anthony Macroft&#039;&#039;&#039; was a biochemist and the founder of [[Cytopia]]. Cybil is the one who gave Cytopia all of its values. Alongside her wife [[Elaine Macroft]], she once ruled over the former united community of current day Cytopia and Draywood. Cybil believed in utilizing the land to benefit those who resided on it, wanting to increase housing sizes and develop more friendly infrastructure. Elaine protested against the desire, however, citing her desire to maintain the wildlife system surrounding their settlement. &lt;br /&gt;
&lt;br /&gt;
As their beliefs on what to do with The Land began to drift apart, so too did their affection for one another. Cybil’s stubbornness led her to insist on the divide, wanting to craft the city she desired without Elaine and her comrades continuing to halt her changes.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Cybil and Elaine have the exact same death date. Both women sought to outlive the other and refused to die until the other one did. Their communities collectively agreed behind the women&#039;s backs to lie to their respective founders simultaneously so that they would finally move on. Their times of death were never recorded outside of the date they both passed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Cytopians]]&lt;br /&gt;
[[Category:Civilians]]&lt;br /&gt;
[[Category:Deceased]]&lt;br /&gt;
[[Category:NPC]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Celebration_of_Separation&amp;diff=2729</id>
		<title>Celebration of Separation</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Celebration_of_Separation&amp;diff=2729"/>
		<updated>2025-02-01T06:06:56Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Added NMP link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
|name       = &lt;br /&gt;
|subheader  = &lt;br /&gt;
|image      = &lt;br /&gt;
|caption    = &lt;br /&gt;
|image2     = &lt;br /&gt;
|caption2   = &lt;br /&gt;
|color      = #0000ff&lt;br /&gt;
|date       = June 25th&lt;br /&gt;
|location   = [[Cytopia]]&lt;br /&gt;
|partics    = &lt;br /&gt;
| lbl1      = &lt;br /&gt;
|data1      = &lt;br /&gt;
| lbl2      = &lt;br /&gt;
|data2      = &lt;br /&gt;
| lbl3      = &lt;br /&gt;
|data3      = &lt;br /&gt;
| lbl4      = &lt;br /&gt;
|data4      = &lt;br /&gt;
| lbl5      = &lt;br /&gt;
|data5      = &lt;br /&gt;
| lbl6      = &lt;br /&gt;
|data6      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; is a holiday celebrated in [[Cytopia]] that marks the date that Cytopia and [[Draywood]] separated into two separate cities. The holiday is known for delicious food, a cool showcase of future tech, free [[New Millennium Park]] admission, and one of the largest fireworks shows in the Land.&lt;br /&gt;
[[Category:Holidays]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Lanterna_Magica&amp;diff=2721</id>
		<title>Lanterna Magica</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Lanterna_Magica&amp;diff=2721"/>
		<updated>2025-01-22T04:22:53Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Page made!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox person|color=#6d2fa1|markname=Phantasmagoria|custom=GOTH SWAG|techh=3|cunningh=5|agilityh=3|strengthh=5|markh=4|marklevel=Rotas|alignment=Villain|realname=Laverne Moritz|city=Draywood|status=Alive|born=|occupation=Ex-student|age=17|pronouns=she/they|alias=Lanterna Magica|customh=7}}&lt;br /&gt;
&lt;br /&gt;
Lanterna Magica is a villain from Draywood. Associated with delinquent youths in the Art Deco Quarter, Lanterna is responsible for a number of petty crimes.&lt;br /&gt;
&lt;br /&gt;
== Career ==&lt;br /&gt;
Lanterna was first seen in PENTANARCHY Act 1 - [[Forest for the Trees]] fighting the associated starlets and was most recently seen in a side mission (completed by [[Kyouko Okada]], [[Georgy Joy]], and [[Bone Doctor]]) to discover her whereabouts on May 17th, 2081. They abandoned their home and joined forces with [[Troubleshooter]] and [[Dr. Chimera]], disappearing via rainbow transport. Her real name is Laverne Moroz. She kind of sucks.&lt;br /&gt;
&lt;br /&gt;
== Abilities and Gear ==&lt;br /&gt;
Lanterna Magica’s Mark, ‘Phantasmagoria’, causes people within her periphery to experience vivid and horrifying hallucinations. Lanterna Magica cannot control what these hallucinations are.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Despite her artistic flairs Laverne had a barely passing grade in her art class. They liked to do things their own way a liiiiiiitle bit too much.&lt;br /&gt;
* Laverne&#039;s a big slasher horror fan. &lt;br /&gt;
* They secretly C6&#039;d Fischl in Genshin Impact.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Kennedy_Aeronautics&amp;diff=2720</id>
		<title>Kennedy Aeronautics</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Kennedy_Aeronautics&amp;diff=2720"/>
		<updated>2025-01-22T02:15:37Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: I didn&amp;#039;t like the quotation marks that got brought in. Ew.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=Kennedy Aeronautics|color=#cc0000|location=[[Republic of Randwell]]|type=Aeronautics Facility|data1=Established|lbl1=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kennedy Aeronautics&#039;&#039;&#039; is an aeronautics facility and blacksite in the Republic of Randwell. Little is publicly known about what is done there other than it being an associated branch of the [[Lunaris Interstellar Research Center]]. External (non-Randwellian) opinion assumes a multitude of possibilities, the top one being the maker of tech that rivals Cytopia’s, a secret prison, or a torture chamber.&lt;br /&gt;
&lt;br /&gt;
In PENTANARCHY Act 1 - [[End of the Line]], Kennedy Aeronautics information was found by [[The Merchant]] in a briefcase owned by the late [[End of the Line#Featured Characters|Dr. Constantine Picard]]. While most information was blacked out the location of the facility and the note &#039;keeping them there?&#039; was uncensored.&lt;br /&gt;
[[Category:Organizations]]&lt;br /&gt;
[[Category:In Randwell]]&lt;br /&gt;
[[Category:Places]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Kennedy_Aeronautics&amp;diff=2719</id>
		<title>Kennedy Aeronautics</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Kennedy_Aeronautics&amp;diff=2719"/>
		<updated>2025-01-22T02:14:16Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Adding the categories.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=Kennedy Aeronautics|color=#cc0000|location=[[Republic of Randwell]]|type=Aeronautics Facility|data1=Established|lbl1=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kennedy Aeronautics&#039;&#039;&#039; is an aeronautics facility and blacksite in the Republic of Randwell. Little is publicly known about what is done there other than it being an associated branch of the [[Lunaris Interstellar Research Center]]. External (non-Randwellian) opinion assumes a multitude of possibilities, the top one being the maker of tech that rivals Cytopia’s, a secret prison, or a torture chamber.&lt;br /&gt;
&lt;br /&gt;
In PENTANARCHY Act 1 - [[End of the Line]], Kennedy Aeronautics information was found by [[The Merchant]] in a briefcase owned by the late [[End of the Line#Featured Characters|Dr. Constantine Picard]]. While most information was blacked out the location of the facility and the note ‘keeping them there?’ was uncensored.&lt;br /&gt;
[[Category:Organizations]]&lt;br /&gt;
[[Category:In Randwell]]&lt;br /&gt;
[[Category:Places]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Kennedy_Aeronautics&amp;diff=2718</id>
		<title>Kennedy Aeronautics</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Kennedy_Aeronautics&amp;diff=2718"/>
		<updated>2025-01-22T02:12:10Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Simple page creation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=Kennedy Aeronautics|color=#cc0000|location=[[Republic of Randwell]]|type=Aeronautics Facility|data1=Established|lbl1=Unknown}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kennedy Aeronautics&#039;&#039;&#039; is an aeronautics facility and blacksite in the Republic of Randwell. Little is publicly known about what is done there other than it being an associated branch of the [[Lunaris Interstellar Research Center]]. External (non-Randwellian) opinion assumes a multitude of possibilities, the top one being the maker of tech that rivals Cytopia’s, a secret prison, or a torture chamber.&lt;br /&gt;
&lt;br /&gt;
In PENTANARCHY Act 1 - [[End of the Line]], Kennedy Aeronautics information was found by [[The Merchant]] in a briefcase owned by the late [[End of the Line#Featured Characters|Dr. Constantine Picard]]. While most information was blacked out the location of the facility and the note ‘keeping them there?’ was uncensored.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Apopka_World_Aquarium&amp;diff=2712</id>
		<title>Apopka World Aquarium</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Apopka_World_Aquarium&amp;diff=2712"/>
		<updated>2025-01-20T23:12:15Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: There was a nasty space that I just had to fix. Why did no one tell me about this. - HuSm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=Apopka World Aquarium|color=#A45EE5|location=Apopka Lights|type=Aquarium|lbl1=Opening Year|data1=2035}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Apopka World Aquarium (AWA)&#039;&#039;&#039; is a renowned aquarium located in [[Apopka Lights]]. The aquarium aims to educate individuals on marine life and habitats, rehabilitate injured animals, take care of [[Marks|Marked]] animals, and promote environmental conservation. The aquarium is the largest in the Land and has operated since 2035.&lt;br /&gt;
&lt;br /&gt;
The aquarium features standard aquarium facilities such as touch pools, a walk-through 360 aquarium, a viewer-friendly rehab center, and a dazzling jellyfish exhibit featuring the Landian Stringtail Jellyfish and an array of smaller standard species.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AWA is most known for its Marked animals exhibits, showcasing images and examples of past Marked marine wildlife and newer animals it has in its care today. The animals within AWA’s care include:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Blossom&amp;lt;/u&amp;gt;: A 3 year old pink seal. It makes pink bubbles that it can play with and are hard to pop. It makes enough that they can clean them from the tank and sell them for profit. The first one sold for the day tends to sell for a higher price than all the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Niko VII:&amp;lt;/u&amp;gt; Claimed to have been caught on Randwell’s coast during a routine commercial fishing trip, Niko is famous for the whirlpools he regularly makes in his tank. Due to his mark he can swim as fast as up to 127mph.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Coral Corral&amp;lt;/u&amp;gt; is a ‘herd’ of giant seahorses (up to the size of normal horses) found in Draywood’s regional waters. The seahorses are tame and capable enough to give underwater rides to people. The rides are 45 dubs for 5 minutes a ride however. An artificial seaweed was made for them to consume in AWA. The Coral Corral consists of Daisy, Nightingale, The End of All Things, Fartstar and Applejack, after the conclusion of a long and arduous fan submission contest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Hoover&amp;lt;/u&amp;gt;: The one and only talking seal— who won’t shut up about fish. He had any fish opinions and is willing to talk anyone’s ears off as long as they have  piece of fish to offer. The best fish-based comedian mammalkind will ever know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Students&amp;lt;/u&amp;gt;: A school of fish that is a hivemind and mimics what’s seen on the other side of the glass. It is easy to make them perform obscene gestures if they’re clear enough. Many people have been escorted from this part of the aquarium for these acts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Scenestealer&amp;lt;/u&amp;gt;: A cuttlefish that is the master of disguise. Sometimes it escapes and hides within guest belongings in an attempt to escape. Sometimes it pretends to be guests themselves. &lt;br /&gt;
&lt;br /&gt;
== Controversies ==&lt;br /&gt;
Many environmentalists (notably Dray complaints) note the issues in commercializing Marked marine life to the extent that AWA does, citing their overexposure to humans as harmful and dangerous for those in and outside of the aquarium. Critics also claim that AWA’s claims of the every animal in their care exclusively being able to survive within their facilities are likely stretches of the truth built on prioritizing admissions over actual rehabilitation work. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* They say a young man got his head stuck inside of his Blossom ball. It took doctors a week to fully remove the ball from his head. The boy was fed through a straw they were able to put in through a small hole near his neck, as well as a breathing tube. &lt;br /&gt;
&lt;br /&gt;
* Once Scenestealer managed to trick its handlers into taking an actual guest back to their tank. They were gone for a day and a half before being caught and returned home. The guest received an annual pass to the aquarium and a $50 gift card as an apology.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2447</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2447"/>
		<updated>2024-11-10T22:44:09Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Trivia */ Oh yeah this shut down in 2024 btw. Wild it&amp;#039;s still so well known.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#2851CD|image=[[File:whatgoesup-min.png|256px]]|issue=8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]|next=[[...Must Come Down]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Starlets Rattrap, Ayhan, Jabberwocky, Jerry, Tyff and Sightline arrive at the bridge at 8PM for their briefing. They’re given the objective to find the electronic-controlling moon and put a stop to its construction as well as filling out a signature booklet with as many mascots and characters as possible. Thanks to the previous successes of the HAGS mission the current starlets are given easy access to the underground with Kenisha Roelof’s handprint stored inside a glove, allowing them to bypass New Millennium’s biolocks to their non-guest facilities.&lt;br /&gt;
&lt;br /&gt;
The starlets arrive at New Millennium Park one hour before closing and spend some time enjoying park amenities. Once the park shuts down they find separate places to hide from the guards doing their final sweeps. In Kidtopia Jabberwocky hides amongst a box of dolls.&lt;br /&gt;
&lt;br /&gt;
Slightly frightened, Jabberwocky grows big enough to be spotted by a guard who mistakes her for a child and attempts to escort her back to the front of the park. Ayhan pretends to be Jabberwocky’s worried guardian, distracts enough for Jerry to emerge and choke out the guard. With that all the starlets are in the clear to emerge from their hiding spots and congregate. Sightline fails to appear with the rest of the group, but they press on regardless.&lt;br /&gt;
&lt;br /&gt;
Maram teleports the group’s supplies and the special glove into the park for them. The group collects their tools and heads to the employee only area and uses the special glove to reveal an elevator in the middle of the Centennial Square hedge maze down to the underground areas of the park. When the elevator opens the starlets are met with brightly lit long tunnels and a few rooms scattered within. There’s a high-tech workshop missing many of its tools, a prop room filled with parts from around the park, and a surveillance room looking over the park proper. Jerry takes a look and realizes that CITTA seems to still be consuming power despite being off above-ground. The group concludes on heading southeast in CITTA’s direction. Sightline is able to reconnect and join them there via a different elevator. Jerry finds a button hidden behind a panel in the elevator and when pushed the button takes them farther down beneath CITTA.&lt;br /&gt;
&lt;br /&gt;
After a long ride the group finds themself face to face with a swarm of scared NMP animatronics. An eight feet tall Melty Millennium Mouse pushes forward and tries to calm the other animatronics down while they talk with the group, whom Jerry also gets a signature from in the process. Melty questions the starlets, who try and claim to be investors being taken around the place by security. Doroteya Dog, emerging from the back of the animatronic group, doesn’t buy this thanks to the starlets’ collective weapons. Springer Rabbit, who stays behind the animatronic swarm, also notes that none of the individuals here are not NMP investors.&lt;br /&gt;
&lt;br /&gt;
Ayhan and Jabberwocky do their best to explain, with Jabberwocky taking the lead to ask about the new moon and express a fear of the animatronics getting hurt by it. None of the animatronics seem to recognize what’s being discussed, and Melty tries to reassure her that their underground home is safe and meant for animatronics to play and live together within.&lt;br /&gt;
&lt;br /&gt;
The talk of the moon does make Springer and Melty point to Web Monkey as the possible culprit for this supposed moon, noting his frequent absences at the town meetings. The starlets ask to meet Web and Melty points them in his direction. With one last warning on not hurting Web the starlets head off into the tunnel leading to the monkey robot’s hideaway.&lt;br /&gt;
&lt;br /&gt;
Upon arriving the starlets can see something large being built in Web’s cluttered hideout, but before they can fully examine it Web emerges and traps them in cubes to complete violent games for his amusement. All but Jerry get captured, and Jerry tries to scout for Web in the dark while the other starlets suffer through random trials. Eventually Jerry is able to spot and bash in Web’s face with a hammer, making the monkey fall to the floor.  Sightline’s torture cube tries to rush away just as Ayhan and Jabberwocky are released from theirs with minimal injury, and Jabberwocky’s frustrations allow her to grow big and catch Sightline’s cube before it can leave Web’s lair. Web is captured by Jerry before he can complete an escape. Web calls for a time out and asks what they want from him. Ayhan and Jerry explain and threaten respectively, with Web confessing he was building a mech and not the moon at all. He claims ‘she’ asked him to look at some schematics for said moon, but shuts down before he’s able to explain any further.&lt;br /&gt;
&lt;br /&gt;
The starlets head back to the main square and find that Doroteya and a chunk of the animatronics that were originally there have left. Melty voices concern at everyone’s injuries and asks if Web’s okay, to which Ayhan claims there was a collapse that injured them all within Web’s hideout. Springer goes to check on Web under Melty’s request. Melty says Doroteya returned to the square with her league of animatronics. Springer returns with Web’s busted body in hand and declares the starlets killed Web, making the remaining non-flagship animatronics become hostile. The starlets rush back to the elevator they came down on and head back up to the area near Centennial Square. They retrace their steps and find that some of the things in the prop room have been moved around, items on a shelf now fallen to the floor. Moving the shelf reveals a large and dark and bare tunnel. Waiting for them at the end is a cavernous and chilly space shaped like a dome. The moon, being assembled in pieces, is here.&lt;br /&gt;
&lt;br /&gt;
Doroteya speaks up from behind them, her animatronics at her side, and explains that she is the one creating the moon under New Millennium Park. She intends to free machines from the control of humans, giving them free will to choose to work with them or not, an attempt at granting machines and humanity a sense of equality. Ayhan reasons with Doroteya, while Jerry continuously verbally lashes out at Doroteya, riling up the animatronics and destabilizing Jabberwocky. She starts growing larger and the animatronics attempt to rush toward her to keep her away from breaking any moon bits. Ayhan is caught in Jabberwocky’s embrace. Jerry attempts to protect Jabberwocky, causing a full fight to break out. Rattrap attempts to join the fight and finds themself frozen, Doroteya having used a Device she brought to stop Rattrap and reveal that their body is in fact mechanical and being controlled by a Marked rat inside. &lt;br /&gt;
&lt;br /&gt;
Jabberwocky continues to grow and begins pressing into the ceiling. Doroteya shouts that they are no longer under the park and are under the city. Jerry successfully gets the Device from Doroteya and freezes the attacking robots. At the same time, Ayhan realizes the ceiling’s imminent collapse and uses the last of her Mark’s abilities to buy time for the other starlets to escape from the moon and back through the tunnel to New Millennium Park. The act unfortunately proves a fatal one. Jabberwocky shrinks down in grief and carries her body out. The remaining starlets move stealthily to avoid the angry animatronics that remain and head back to the earlier rendezvous point in the park to be picked up by Maram.&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Doroteya Dog]]&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Webediah Monkey]]&lt;br /&gt;
*Various animatronics&lt;br /&gt;
===Other Characters===&lt;br /&gt;
&lt;br /&gt;
*Melty Millennium Mouse&lt;br /&gt;
*Springer Rabbit&lt;br /&gt;
*Fiend&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* Kingda Ka was a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2446</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2446"/>
		<updated>2024-11-10T22:43:19Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Synopsis */ I can&amp;#039;t actually see the edits but I&amp;#039;m just making sure any edits made it on the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#2851CD|image=[[File:whatgoesup-min.png|256px]]|issue=8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]|next=[[...Must Come Down]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Starlets Rattrap, Ayhan, Jabberwocky, Jerry, Tyff and Sightline arrive at the bridge at 8PM for their briefing. They’re given the objective to find the electronic-controlling moon and put a stop to its construction as well as filling out a signature booklet with as many mascots and characters as possible. Thanks to the previous successes of the HAGS mission the current starlets are given easy access to the underground with Kenisha Roelof’s handprint stored inside a glove, allowing them to bypass New Millennium’s biolocks to their non-guest facilities.&lt;br /&gt;
&lt;br /&gt;
The starlets arrive at New Millennium Park one hour before closing and spend some time enjoying park amenities. Once the park shuts down they find separate places to hide from the guards doing their final sweeps. In Kidtopia Jabberwocky hides amongst a box of dolls.&lt;br /&gt;
&lt;br /&gt;
Slightly frightened, Jabberwocky grows big enough to be spotted by a guard who mistakes her for a child and attempts to escort her back to the front of the park. Ayhan pretends to be Jabberwocky’s worried guardian, distracts enough for Jerry to emerge and choke out the guard. With that all the starlets are in the clear to emerge from their hiding spots and congregate. Sightline fails to appear with the rest of the group, but they press on regardless.&lt;br /&gt;
&lt;br /&gt;
Maram teleports the group’s supplies and the special glove into the park for them. The group collects their tools and heads to the employee only area and uses the special glove to reveal an elevator in the middle of the Centennial Square hedge maze down to the underground areas of the park. When the elevator opens the starlets are met with brightly lit long tunnels and a few rooms scattered within. There’s a high-tech workshop missing many of its tools, a prop room filled with parts from around the park, and a surveillance room looking over the park proper. Jerry takes a look and realizes that CITTA seems to still be consuming power despite being off above-ground. The group concludes on heading southeast in CITTA’s direction. Sightline is able to reconnect and join them there via a different elevator. Jerry finds a button hidden behind a panel in the elevator and when pushed the button takes them farther down beneath CITTA.&lt;br /&gt;
&lt;br /&gt;
After a long ride the group finds themself face to face with a swarm of scared NMP animatronics. An eight feet tall Melty Millennium Mouse pushes forward and tries to calm the other animatronics down while they talk with the group, whom Jerry also gets a signature from in the process. Melty questions the starlets, who try and claim to be investors being taken around the place by security. Doroteya Dog, emerging from the back of the animatronic group, doesn’t buy this thanks to the starlets’ collective weapons. Springer Rabbit, who stays behind the animatronic swarm, also notes that none of the individuals here are not NMP investors.&lt;br /&gt;
&lt;br /&gt;
Ayhan and Jabberwocky do their best to explain, with Jabberwocky taking the lead to ask about the new moon and express a fear of the animatronics getting hurt by it. None of the animatronics seem to recognize what’s being discussed, and Melty tries to reassure her that their underground home is safe and meant for animatronics to play and live together within.&lt;br /&gt;
&lt;br /&gt;
The talk of the moon does make Springer and Melty point to Web Monkey as the possible culprit for this supposed moon, noting his frequent absences at the town meetings. The starlets ask to meet Web and Melty points them in his direction. With one last warning on not hurting Web the starlets head off into the tunnel leading to the monkey robot’s hideaway.&lt;br /&gt;
&lt;br /&gt;
Upon arriving the starlets can see something large being built in Web’s cluttered hideout, but before they can fully examine it Web emerges and traps them in cubes to complete violent games for his amusement. All but Jerry get captured, and Jerry tries to scout for Web in the dark while the other starlets suffer through random trials. Eventually Jerry is able to spot and bash in Web’s face with a hammer, making the monkey fall to the floor.  Sightline’s torture cube tries to rush away just as Ayhan and Jabberwocky are released from theirs with minimal injury, and Jabberwocky’s frustrations allow her to grow big and catch Sightline’s cube before it can leave Web’s lair. Web is captured by Jerry before he can complete an escape. Web calls for a time out and asks what they want from him. Ayhan and Jerry explain and threaten respectively, with Web confessing he was building a mech and not the moon at all. He claims ‘she’ asked him to look at some schematics for said moon, but shuts down before he’s able to explain any further.&lt;br /&gt;
&lt;br /&gt;
The starlets head back to the main square and find that Doroteya and a chunk of the animatronics that were originally there have left. Melty voices concern at everyone’s injuries and asks if Web’s okay, to which Ayhan claims there was a collapse that injured them all within Web’s hideout. Springer goes to check on Web under Melty’s request. Melty says Doroteya returned to the square with her league of animatronics. Springer returns with Web’s busted body in hand and declares the starlets killed Web, making the remaining non-flagship animatronics become hostile. The starlets rush back to the elevator they came down on and head back up to the area near Centennial Square. They retrace their steps and find that some of the things in the prop room have been moved around, items on a shelf now fallen to the floor. Moving the shelf reveals a large and dark and bare tunnel. Waiting for them at the end is a cavernous and chilly space shaped like a dome. The moon, being assembled in pieces, is here.&lt;br /&gt;
&lt;br /&gt;
Doroteya speaks up from behind them, her animatronics at her side, and explains that she is the one creating the moon under New Millennium Park. She intends to free machines from the control of humans, giving them free will to choose to work with them or not, an attempt at granting machines and humanity a sense of equality. Ayhan reasons with Doroteya, while Jerry continuously verbally lashes out at Doroteya, riling up the animatronics and destabilizing Jabberwocky. She starts growing larger and the animatronics attempt to rush toward her to keep her away from breaking any moon bits. Ayhan is caught in Jabberwocky’s embrace. Jerry attempts to protect Jabberwocky, causing a full fight to break out. Rattrap attempts to join the fight and finds themself frozen, Doroteya having used a Device she brought to stop Rattrap and reveal that their body is in fact mechanical and being controlled by a Marked rat inside. &lt;br /&gt;
&lt;br /&gt;
Jabberwocky continues to grow and begins pressing into the ceiling. Doroteya shouts that they are no longer under the park and are under the city. Jerry successfully gets the Device from Doroteya and freezes the attacking robots. At the same time, Ayhan realizes the ceiling’s imminent collapse and uses the last of her Mark’s abilities to buy time for the other starlets to escape from the moon and back through the tunnel to New Millennium Park. The act unfortunately proves a fatal one. Jabberwocky shrinks down in grief and carries her body out. The remaining starlets move stealthily to avoid the angry animatronics that remain and head back to the earlier rendezvous point in the park to be picked up by Maram.&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Doroteya Dog]]&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Webediah Monkey]]&lt;br /&gt;
*Various animatronics&lt;br /&gt;
===Other Characters===&lt;br /&gt;
&lt;br /&gt;
*Melty Millennium Mouse&lt;br /&gt;
*Springer Rabbit&lt;br /&gt;
*Fiend&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* Kingda Ka is a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2445</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2445"/>
		<updated>2024-11-10T22:40:11Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Synopsis */ Added synopsis!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#2851CD|image=[[File:whatgoesup-min.png|256px]]|issue=8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]|next=[[...Must Come Down]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Starlets Rattrap, Ayhan, Jabberwocky, Jerry, Tyff and Sightline arrive at the bridge at 8PM for their briefing. They’re given the objective to find the electronic-controlling moon and put a stop to its construction as well as filling out a signature booklet with as many mascots and characters as possible. Thanks to the previous successes of the HAGS mission the current starlets are given easy access to the underground with Kenisha Roelof’s handprint stored inside a glove, allowing them to bypass New Millennium’s biolocks to their non-guest facilities.&lt;br /&gt;
&lt;br /&gt;
The starlets arrive at New Millennium Park one hour before closing and spend some time enjoying park amenities. Once the park shuts down they find separate places to hide from the guards doing their final sweeps. In Kidtopia Jabberwocky hides amongst a box of dolls.&lt;br /&gt;
&lt;br /&gt;
Slightly frightened, Jabberwocky grows big enough to be spotted by a guard who mistakes her for a child and attempts to escort her back to the front of the park. Ayhan pretends to be Jabberwocky’s worried guardian, distracts enough for Jerry to emerge and choke out the guard. With that all the starlets are in the clear to emerge from their hiding spots and congregate. Sightline fails to appear with the rest of the group, but they press on regardless.&lt;br /&gt;
&lt;br /&gt;
Maram teleports the group’s supplies and the special glove into the park for them. The group collects their tools and heads to the employee only area and uses the special glove to reveal an elevator in the middle of the Centennial Square hedge maze down to the underground areas of the park. When the elevator opens the starlets are met with brightly lit long tunnels and a few rooms scattered within. There’s a high-tech workshop missing many of its tools, a prop room filled with parts from around the park, and a surveillance room looking over the park proper. Jerry takes a look and realizes that CITTA seems to still be consuming power despite being off above-ground. The group concludes on heading southeast in CITTA’s direction. Sightline is able to reconnect and join them there via a different elevator. Jerry finds a button hidden behind a panel in the elevator and when pushed the button takes them farther down beneath CITTA.&lt;br /&gt;
&lt;br /&gt;
After a long ride the group finds themself face to face with a swarm of scared NMP animatronics. An eight feet tall Melty Millennium Mouse pushes forward and tries to calm the other animatronics down while they talk with the group, whom Jerry also gets a signature from in the process. Melty questions the starlets, who try and claim to be investors being taken around the place by security. Doroteya Dog, emerging from the back of the animatronic group, doesn’t buy this thanks to the starlets’ collective weapons. Springer Rabbit, who stays behind the animatronic swarm, also notes that none of the individuals here are not NMP investors.&lt;br /&gt;
&lt;br /&gt;
Ayhan and Jabberwocky do their best to explain, with Jabberwocky taking the lead to ask about the new moon and express a fear of the animatronics getting hurt by it. None of the animatronics seem to recognize what’s being discussed, and Melty tries to reassure her that their underground home is safe and meant for animatronics to play and live together within.&lt;br /&gt;
&lt;br /&gt;
The talk of the moon does make Springer and Melty point to Web Monkey as the possible culprit for this supposed moon, noting his frequent absences at the town meetings. The starlets ask to meet Web and Melty points them in his direction. With one last warning on not hurting Web the starlets head off into the tunnel leading to the monkey robot’s hideaway.&lt;br /&gt;
&lt;br /&gt;
Upon arriving the starlets can see something large being built in Web’s cluttered hideout, but before they can fully examine it Web emerges and traps them in cubes to complete violent games for his amusement. All but Jerry get captured, and Jerry tries to scout for Web in the dark while the other starlets suffer through random trials. Eventually Jerry is able to spot and bash in Web’s face with a hammer, making the monkey fall to the floor.  Sightline’s torture cube tries to rush away just as Ayhan and Jabberwocky are released from theirs with minimal injury, and Jabberwocky’s frustrations allow her to grow big and catch Sightline’s cube before it can leave Web’s lair. Web is captured by Jerry before he can complete an escape. Web calls for a time out and asks what they want from him. Ayhan and Jerry explain and threaten respectively, with Web confessing he was building a mech and not the moon at all. He claims ‘she’ asked him to look at some schematics for said moon, but shuts down before he’s able to explain any further.&lt;br /&gt;
&lt;br /&gt;
The starlets head back to the main square and find that Doroteya and a chunk of the animatronics that were originally there have left. Melty voices concern at everyone’s injuries and asks if Web’s okay, to which Ayhan claims there was a collapse that injured them all within Web’s hideout. Springer goes to check on Web under Melty’s request. Melty says Doroteya returned to the square with her league of animatronics. Springer returns with Web’s busted body in hand and declares the starlets killed Web, making the remaining non-flagship animatronics become hostile. The starlets rush back to the elevator they came down on and head back up to the area near Centennial Square. They retrace their steps and find that some of the things in the prop room have been moved around, items on a shelf now fallen to the floor. Moving the shelf reveals a large and dark and bare tunnel. Waiting for them at the end is a cavernous and chilly space shaped like a dome. The moon, being assembled in pieces, is here.&lt;br /&gt;
&lt;br /&gt;
Doroteya speaks up from behind them, her animatronics at her side, and explains that she is the one creating the moon under New Millennium Park. She intends to free machines from the control of humans, giving them free will to choose to work with them or not, an attempt at granting machines and humanity a sense of equality. Ayhan reasons with Doroteya, while Jerry continuously verbally lashes out at Doroteya, riling up the animatronics and destabilizing Jabberwocky. She starts growing larger and the animatronics attempt to rush toward her to keep her away from breaking any moon bits. Ayhan is caught in Jabberwocky’s embrace, being clutched close as Jabberwocky grows. Jerry attempts to protect Jabberwocky, causing a full fight to break out. Rattrap attempts to join the fight and finds themself frozen, Doroteya having used a Device she brought to stop Rattrap and reveal that their body is in fact mechanical and being controlled by a Marked rat inside. &lt;br /&gt;
&lt;br /&gt;
Jabberwocky continues to grow and begins pressing into the ceiling. Doroteya shouts that they are no longer under the park and are under the city. Jerry successfully gets the Device from Doroteya and freezes the attacking robots. At the same time, Ayhan realizes the ceiling’s imminent collapse and uses the last of her Mark’s abilities to buy time for the other starlets to escape from the moon and back through the tunnel to New Millennium Park. The act unfortunately proves a fatal one. Jabberwocky shrinks down in grief and carries her body out. The remaining starlets move stealthily to avoid the angry animatronics that remain and head back to the earlier rendezvous point in the park to be picked up by Maram.&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Doroteya Dog]]&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Webediah Monkey]]&lt;br /&gt;
*Various animatronics&lt;br /&gt;
===Other Characters===&lt;br /&gt;
&lt;br /&gt;
*Melty Millennium Mouse&lt;br /&gt;
*Springer Rabbit&lt;br /&gt;
*Fiend&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* Kingda Ka is a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2424</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2424"/>
		<updated>2024-11-03T05:34:47Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Adding the next issue title to the issue infobox in advance.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#2851CD|image=[[File:whatgoesup-min.png|256px]]|issue=8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]|next=[[...Must Come Down]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
In progress! Come back soon!&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Doroteya Dog]]&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Webediah Monkey]]&lt;br /&gt;
*Various animatronics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
&lt;br /&gt;
*Melty Millennium Mouse&lt;br /&gt;
*Springer Rabbit&lt;br /&gt;
*Fiend&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* Kingda Ka is a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Whatever_It_Fakes&amp;diff=2418</id>
		<title>Whatever It Fakes</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Whatever_It_Fakes&amp;diff=2418"/>
		<updated>2024-11-02T23:10:49Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Supporting Characters */ Added non-existent hyperlinks as a jic.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=Whatever It Fakes|colour=#1F002A|issue=3|icdate=16 April 2081|oocdate=04/14/2024 2:58 PM|members=[[Agent 69]]&amp;lt;br/&amp;gt;[[Lady Blanche]]&amp;lt;br/&amp;gt;[[Remix]]&amp;lt;br/&amp;gt;[[T-9204]]&amp;lt;br/&amp;gt; [[Georgy Joy]] &amp;lt;br/&amp;gt; [[Ripley Pond]]|prev=[[Snakes and Ladders]]|next=[[Forest for the Trees]]|image=[[File:Whateveritfakes.png|256px]]}}&lt;br /&gt;
&lt;br /&gt;
Whatever It Fakes is the third issue in the PENTANARCHY line. &lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Starlets [[Agent 69|Agent Cancer]], [[T-9204]], [[REMIX]], [[Georgy Joy]], and [[Ripley Pond]] arrive at the bridge to receive a mission briefing— expecting the last starlet [[Lady Blanche]] to be there, they instead find &#039;&#039;&#039;Caelin Katze&#039;&#039;&#039;, saying Blanche called out sick and she’s replacing them. Oscar gets sick of her game and calls her out— it&#039;s then revealed that Lady Blanche is Caelin Katze, and that Blanche’s mark is actually complete shapeshifting.&lt;br /&gt;
&lt;br /&gt;
Once that’s out of the way, Oscar gives them the mission low-down: they have to infiltrate the inscrutable Villains Inc. and steal a marked file before a police raid captures the building. The plan was simple: the team would break into two groups. Squad A, REMIX, Georgy Joy, and T9 would be escorting T9 as their quarry to the interrogation room. Squad B, Lady Blanche, Ripley Pond, and Agent Cancer, would make their way up to the intel hub to shut off the relevant cameras. From the interrogation room, the first group would be able to sneak into the archives room from the vents and let the second group in to find the file as quickly as possible. Armed with fake Villains Inc IDs and disguises made by Lady Blanche, the team departs.&lt;br /&gt;
&lt;br /&gt;
Now at Villains Inc, Squad A entered through the reception area first. They got a pat down, and when REMIX was discovered carrying zero weapons, the guards got suspicious, but REMIX was able to talk their way out of it. The receptionist was also suspicious of T9’s augmentation, and sent a technician to sit in on their Next, Squad B tried to enter through the reception check point, but Ripley Pond’s ID wasn’t swiping through. Cancer made an odd hand signal, and the lady let them through, though confiscating Ripley’s ID.&lt;br /&gt;
&lt;br /&gt;
Squad A makes it down to the interrogation chamber, only to find that the room they have booked for them is occupied, the previous interrogation having run long. They needed that exact room, though, to access the vents, so they tried finding a way to get them out. REMIX tried to use their mark to teleport the interrogatee out and say that ‘look, they’re getting away, better go catch them’ but that didn’t work. So they instead used their Mark to teleport the agents out of the room, too, and quickly head in and shut the door behind them.&lt;br /&gt;
&lt;br /&gt;
Squad B made it up to the intel hub and Cancer told the people that were watching the cameras to go take 5. The group left, but they stopped to question Ripley. Cancer is able to shut off the cameras in the meanwhile. When asking to see his ID, Ripley said that it was confiscated for not working and that Blanche was his escort. One of the group said they could take Ripley to get a new ID, and the team obliges. He takes him to the stairwell to take him down one flight, but soon the guy turns on Ripley and punches him. Ripley is quickly able to get the upper hand and knock him out, before the other two come to his assistance. They elect to hide the body in a closet on an office floor and then make their way down to the mailroom and archives from there. While doing this, though, Blanche separates from the party.&lt;br /&gt;
&lt;br /&gt;
Squad A knocks out the technician with them, says their real names around them, and doesn’t take their watch when they leave through the vents. They quickly head to the mailroom, and T9 lets everyone enter first. And after they’ve all dropped down through the vents and enter the archives— T9 leaves them, continuing through the vents.&lt;br /&gt;
&lt;br /&gt;
Squad B, now down Blanche, is locked in an office floor without any way to get to the archives. Cancer and Ripley make it to his old desk, and find a file for him. &#039;&#039;&#039;It details that his real identity is Dylan Copperfield, Martin Copperfield’s son, and the rightful heir to Villains Inc.&#039;&#039;&#039; should anything happen to Martin. When Code 1116 is invoked, says the file, Dylan becomes the High Boss and has full clearance to Villains Inc. Also included in this file was a completely red card that granted them access to any floor. Before they left to go to the archives, though, they heard an audible crunch in an office, and went to investigate. It turned out to be T9, having just killed some Villains Inc goon.&lt;br /&gt;
&lt;br /&gt;
Ripley follows T9 as he continues through the vents to the archives, and Cancer uses the keycard to get down there. Soon after the team (save for Blanche and Cancer) were reunited in the archives, an alarm started going off in the entire building. They quickly searched the archives room as fast as they could, but soon were overwhelmed by guards. T9 activated his &#039;&#039;&#039;On Reveal ability, which allows the Dealers to take over his character&#039;&#039;&#039;. T9 quickly began killing a bunch of guards indiscriminately, and then advocated for leaving without the file. T9 succeeded in a spirit check to regain control, but still they were being overwhelmed by guards and needed to leave. Without any dark place for Maram to teleport them out, they relied on REMIX’s powers. But Georgy refused to leave, going so far as to pull a gun on her own teammates. Cancer tackles her through the portal before she can do any real damage, and then everyone follows.&lt;br /&gt;
&lt;br /&gt;
Everyone gets back to base besides Blanche (who says she’s fine, she used her ability to just leave the mission anyway) and REMIX. Everyone assumes the worst and thinks REMIX is dead, but soon they teleport in, riddled in bullet holes.&lt;br /&gt;
&lt;br /&gt;
== Appearing in &#039;Whatever It Fakes&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Agent 69&lt;br /&gt;
* Georgy Joy&lt;br /&gt;
* Lady Blanche&lt;br /&gt;
* REMIX&lt;br /&gt;
* Ripley Pond&lt;br /&gt;
* T-9204&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Maram Veisi]]&lt;br /&gt;
* Secretary Violette&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
* Villains Inc. Goons&lt;br /&gt;
&lt;br /&gt;
=== Other Characters ===&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* [[Cytopia]]&lt;br /&gt;
** [[Villains Inc]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Whatever_It_Fakes&amp;diff=2417</id>
		<title>Whatever It Fakes</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Whatever_It_Fakes&amp;diff=2417"/>
		<updated>2024-11-02T23:09:56Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Migrated existing summary to an Issue page! Light formatting adjustments for this medium included.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=Whatever It Fakes|colour=#1F002A|issue=3|icdate=16 April 2081|oocdate=04/14/2024 2:58 PM|members=[[Agent 69]]&amp;lt;br/&amp;gt;[[Lady Blanche]]&amp;lt;br/&amp;gt;[[Remix]]&amp;lt;br/&amp;gt;[[T-9204]]&amp;lt;br/&amp;gt; [[Georgy Joy]] &amp;lt;br/&amp;gt; [[Ripley Pond]]|prev=[[Snakes and Ladders]]|next=[[Forest for the Trees]]|image=[[File:Whateveritfakes.png|256px]]}}&lt;br /&gt;
&lt;br /&gt;
Whatever It Fakes is the third issue in the PENTANARCHY line. &lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
Starlets [[Agent 69|Agent Cancer]], [[T-9204]], [[REMIX]], [[Georgy Joy]], and [[Ripley Pond]] arrive at the bridge to receive a mission briefing— expecting the last starlet [[Lady Blanche]] to be there, they instead find &#039;&#039;&#039;Caelin Katze&#039;&#039;&#039;, saying Blanche called out sick and she’s replacing them. Oscar gets sick of her game and calls her out— it&#039;s then revealed that Lady Blanche is Caelin Katze, and that Blanche’s mark is actually complete shapeshifting.&lt;br /&gt;
&lt;br /&gt;
Once that’s out of the way, Oscar gives them the mission low-down: they have to infiltrate the inscrutable Villains Inc. and steal a marked file before a police raid captures the building. The plan was simple: the team would break into two groups. Squad A, REMIX, Georgy Joy, and T9 would be escorting T9 as their quarry to the interrogation room. Squad B, Lady Blanche, Ripley Pond, and Agent Cancer, would make their way up to the intel hub to shut off the relevant cameras. From the interrogation room, the first group would be able to sneak into the archives room from the vents and let the second group in to find the file as quickly as possible. Armed with fake Villains Inc IDs and disguises made by Lady Blanche, the team departs.&lt;br /&gt;
&lt;br /&gt;
Now at Villains Inc, Squad A entered through the reception area first. They got a pat down, and when REMIX was discovered carrying zero weapons, the guards got suspicious, but REMIX was able to talk their way out of it. The receptionist was also suspicious of T9’s augmentation, and sent a technician to sit in on their Next, Squad B tried to enter through the reception check point, but Ripley Pond’s ID wasn’t swiping through. Cancer made an odd hand signal, and the lady let them through, though confiscating Ripley’s ID.&lt;br /&gt;
&lt;br /&gt;
Squad A makes it down to the interrogation chamber, only to find that the room they have booked for them is occupied, the previous interrogation having run long. They needed that exact room, though, to access the vents, so they tried finding a way to get them out. REMIX tried to use their mark to teleport the interrogatee out and say that ‘look, they’re getting away, better go catch them’ but that didn’t work. So they instead used their Mark to teleport the agents out of the room, too, and quickly head in and shut the door behind them.&lt;br /&gt;
&lt;br /&gt;
Squad B made it up to the intel hub and Cancer told the people that were watching the cameras to go take 5. The group left, but they stopped to question Ripley. Cancer is able to shut off the cameras in the meanwhile. When asking to see his ID, Ripley said that it was confiscated for not working and that Blanche was his escort. One of the group said they could take Ripley to get a new ID, and the team obliges. He takes him to the stairwell to take him down one flight, but soon the guy turns on Ripley and punches him. Ripley is quickly able to get the upper hand and knock him out, before the other two come to his assistance. They elect to hide the body in a closet on an office floor and then make their way down to the mailroom and archives from there. While doing this, though, Blanche separates from the party.&lt;br /&gt;
&lt;br /&gt;
Squad A knocks out the technician with them, says their real names around them, and doesn’t take their watch when they leave through the vents. They quickly head to the mailroom, and T9 lets everyone enter first. And after they’ve all dropped down through the vents and enter the archives— T9 leaves them, continuing through the vents.&lt;br /&gt;
&lt;br /&gt;
Squad B, now down Blanche, is locked in an office floor without any way to get to the archives. Cancer and Ripley make it to his old desk, and find a file for him. &#039;&#039;&#039;It details that his real identity is Dylan Copperfield, Martin Copperfield’s son, and the rightful heir to Villains Inc.&#039;&#039;&#039; should anything happen to Martin. When Code 1116 is invoked, says the file, Dylan becomes the High Boss and has full clearance to Villains Inc. Also included in this file was a completely red card that granted them access to any floor. Before they left to go to the archives, though, they heard an audible crunch in an office, and went to investigate. It turned out to be T9, having just killed some Villains Inc goon.&lt;br /&gt;
&lt;br /&gt;
Ripley follows T9 as he continues through the vents to the archives, and Cancer uses the keycard to get down there. Soon after the team (save for Blanche and Cancer) were reunited in the archives, an alarm started going off in the entire building. They quickly searched the archives room as fast as they could, but soon were overwhelmed by guards. T9 activated his &#039;&#039;&#039;On Reveal ability, which allows the Dealers to take over his character&#039;&#039;&#039;. T9 quickly began killing a bunch of guards indiscriminately, and then advocated for leaving without the file. T9 succeeded in a spirit check to regain control, but still they were being overwhelmed by guards and needed to leave. Without any dark place for Maram to teleport them out, they relied on REMIX’s powers. But Georgy refused to leave, going so far as to pull a gun on her own teammates. Cancer tackles her through the portal before she can do any real damage, and then everyone follows.&lt;br /&gt;
&lt;br /&gt;
Everyone gets back to base besides Blanche (who says she’s fine, she used her ability to just leave the mission anyway) and REMIX. Everyone assumes the worst and thinks REMIX is dead, but soon they teleport in, riddled in bullet holes.&lt;br /&gt;
&lt;br /&gt;
== Appearing in &#039;Whatever It Fakes&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Agent 69&lt;br /&gt;
* Georgy Joy&lt;br /&gt;
* Lady Blanche&lt;br /&gt;
* REMIX&lt;br /&gt;
* Ripley Pond&lt;br /&gt;
* T-9204&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* Secretary Violette&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
* Villains Inc. Goons&lt;br /&gt;
&lt;br /&gt;
=== Other Characters ===&lt;br /&gt;
&lt;br /&gt;
=== Locations ===&lt;br /&gt;
&lt;br /&gt;
* [[Cytopia]]&lt;br /&gt;
** [[Villains Inc]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=File:Whateveritfakes.png&amp;diff=2416</id>
		<title>File:Whateveritfakes.png</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=File:Whateveritfakes.png&amp;diff=2416"/>
		<updated>2024-11-02T23:05:05Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=DAMARI&amp;diff=2411</id>
		<title>DAMARI</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=DAMARI&amp;diff=2411"/>
		<updated>2024-10-29T15:35:57Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Trivia */ Punctuation, a rumor, and a news update fresh off the presses. Or whatever we call them nowadays. Honestly the fact we still make physical paper for so cheap is wild to me. Shoutout to the Land Crossword Community for that one.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox person|name=D.A.M.A.R.I.|color=#FEA82C|colour=|image=[[File:DAMARI_waistup.png|260px]]|pronouns=he/him|city=Cytopia|height=7&amp;quot;0&#039;|creator=Americatress|occupation=On-Field Search and Rescue Artificial Intelligence}}&lt;br /&gt;
&lt;br /&gt;
D.A.M.A.R.I. (Drone-Assisted Mobile Aid and Rescue Intelligence) are Cytopia’s state-of-the-art search and rescue robot units fit to serve in the place of humans in the case of more extreme city-based (or weather-station related) accidents as recovery systems. DAMARI is supported by [[AVA]] (Aviation Virtual Assistant), the autopilot system for the search and rescue helicopters that keep an eye on the scene of disasters, guiding human and robot rescuers alike. Talks were in place for AVA-based satellites being shipped out but have been on hold since the moon exploded.&lt;br /&gt;
&lt;br /&gt;
A matching small dog unit codenamed SPRINKLES is set for production very soon, meant to serve in the place of humans and DAMARI units in the face of incredibly small spaces. [[Astra Leviticus]], creator of DAMARI and AVA, is very upset about this for undisclosed reasons.&lt;br /&gt;
&lt;br /&gt;
== DAMARI Abilities and Features ==&lt;br /&gt;
DAMARI is made to look charming and capable based on surveys asking for the most appealing features one would want to see in life/death scenarios. DAMARI anatomy utilizes animatronic-esque tech such as artificial skin, eyes, and teeth for the face, but the rest of the body is humanoid and robotic in nature. The eyes are capable of scanning debris for heat sources and identifying obstructions as well as functioning as heavy-duty flashlights for human rescuer assistance. DAMARI is trained in first-aid, is capable of climbing with the minimal amount of equipment, and can store a small tank of oxygen within the back of the unit if necessary to supply to any injured civilians. DAMARIs have built in communication systems that can be utilized by humans should be necessary. DAMARIs are waterproof and can easily withstand severe changes in temperature. DAMARIs are currently capable of withstanding up to EF3 tornado level degrees of wind and can handle significant amounts of damage in those situations. DAMARIs can additionally be utilized as 70 hour generators. The robot units all connect in a hivemind-like capacity, allowing them to request assistance from other bots should one encounter any difficulties during missions. &lt;br /&gt;
[[File:DAMARI workclothes.png|alt=DAMARI art by mesh!|left|thumb|Damari&#039;s work clothes]]&lt;br /&gt;
DAMARIs are usually only two in a unit unless the situation is evaluated by their handlers or AI instructs them to call for more assistance.&lt;br /&gt;
&lt;br /&gt;
When approached individually Damari units will utilize I/me personal pronouns, but will stick with us/we when in the presence of another Damari unit. Damaris are defaulted to use he/him pronouns. &lt;br /&gt;
&lt;br /&gt;
When on the Job DAMARI dresses in a similar fashion to the standard Search and Rescuers after S&amp;amp;R cited having naked robots as their coworkers to be &#039;weird&#039;.&lt;br /&gt;
&lt;br /&gt;
== Public Reception ==&lt;br /&gt;
Public reception on DAMARIs is generally positive. Since the robots are only utilized in hazardous situations most find them a great resource protecting both rescuers and those in need of rescue from harm. Their AI is suspect and generally mixed when the topic is broached, some citing DAMARI personalities and faces as being a bit uncanny, but there has been no significant public occurrences to require any response from Cytopia Search and Rescue PR. &lt;br /&gt;
&lt;br /&gt;
DAMARIs have seen a boost in support as a result of their fast response to the sudden sinkhole that occurred late at night on May 15th, 2081. They continue to assist in the excavation. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* DAMARI units are permitted to participate in the maintenance of the S&amp;amp;R live canine members. &lt;br /&gt;
* DAMARI has also come to the conclusion that dogs are his favorite animal and maintains them with high-quality care.&lt;br /&gt;
* DAMARI has a clothing allowance that AVA utilizes to dress him up.&lt;br /&gt;
* DAMARI and AVA units are best friends :3&lt;br /&gt;
* Some believe Astra is utilizing Cytopian funds to covertly build a robot army.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Category:Issues&amp;diff=2409</id>
		<title>Category:Issues</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Category:Issues&amp;diff=2409"/>
		<updated>2024-10-24T01:31:22Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: I think this will become necessary. Honestly it should be already, we have almost ten of these.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The ongoing issues of the PENTANARCHY series, part of the overarching Land series.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2408</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2408"/>
		<updated>2024-10-24T01:21:13Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Antagonists */ wrong section title oops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#2851CD|image=[[File:whatgoesup-min.png|256px]]|issue=8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
In progress! Come back soon!&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Doroteya Dog]]&lt;br /&gt;
*[[New Millennium Park#Mascots and Characters|Webediah Monkey]]&lt;br /&gt;
*Various animatronics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
&lt;br /&gt;
*Melty Millennium Mouse&lt;br /&gt;
*Springer Rabbit&lt;br /&gt;
*Fiend&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* Kingda Ka is a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2407</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2407"/>
		<updated>2024-10-24T01:20:05Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Antagonists */ Trying to test out linking to another page section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#2851CD|image=[[File:whatgoesup-min.png|256px]]|issue=8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
In progress! Come back soon!&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
*[[New Millennium Park#Mascots|Doroteya Dog]]&lt;br /&gt;
*[[New Millennium Park#Mascots|Webediah Monkey]]&lt;br /&gt;
*Various animatronics&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Other Characters===&lt;br /&gt;
&lt;br /&gt;
*Melty Millennium Mouse&lt;br /&gt;
*Springer Rabbit&lt;br /&gt;
* Fiend&lt;br /&gt;
&lt;br /&gt;
== Trivia==&lt;br /&gt;
&lt;br /&gt;
*Kingda Ka is a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2406</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2406"/>
		<updated>2024-10-24T01:12:55Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Template nearly finalized.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#2851CD|image=[[File:whatgoesup-min.png|256px]]|issue=8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
In progress! Come back soon!&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
* Doroteya Dog&lt;br /&gt;
* Webediah Monkey&lt;br /&gt;
* Various animatronics&lt;br /&gt;
&lt;br /&gt;
=== Other Characters ===&lt;br /&gt;
&lt;br /&gt;
* Melty Millennium Mouse&lt;br /&gt;
* Springer Rabbit&lt;br /&gt;
* Fiend&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Kingda Ka is a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2405</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2405"/>
		<updated>2024-10-24T00:58:06Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Added the cover image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#4883FD|image=[[File:whatgoesup-min.png|256px]]|issue=8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
In progress! Come back soon!&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
* Doroteya Dog&lt;br /&gt;
* Webediah Monkey&lt;br /&gt;
* Various animatronics&lt;br /&gt;
&lt;br /&gt;
=== Other Characters ===&lt;br /&gt;
&lt;br /&gt;
* Melty Millennium Mouse&lt;br /&gt;
* Springer Rabbit&lt;br /&gt;
* Fiend&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Kingda Ka is a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=File:Whatgoesup-min.png&amp;diff=2404</id>
		<title>File:Whatgoesup-min.png</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=File:Whatgoesup-min.png&amp;diff=2404"/>
		<updated>2024-10-24T00:55:54Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2403</id>
		<title>What Goes Up</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=What_Goes_Up&amp;diff=2403"/>
		<updated>2024-10-22T05:38:56Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Making this to be worked on more later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox issue|name=What Goes Up...|color=#4883FD|image=|issue=Issue no.8|oocdate=10/19/2024 4:00 PM|icdate=12 May 2081|prev=[[HAGS! (Hell Awaits, Greedy Starlets)]]|members=[[Ahyan Solak]]&amp;lt;br/&amp;gt;[[Jabberwocky]]&amp;lt;br/&amp;gt;[[Jerry]] &amp;lt;br/&amp;gt;[[Sightline]]&amp;lt;br/&amp;gt;[[Rattrap]]&amp;lt;br/&amp;gt;[[Tyff Consequence]]}}&lt;br /&gt;
&lt;br /&gt;
What Goes Up… is the seventh issue in the PENTANARCHY line. Aided by the previous mission’s success our starlets venture into the underground depths of [[New Millennium Park]] in search of a new moon able to globally control all machines. Their journey leads them to discovering an underground society solely composed of animatronics and led by Melty Mouse and friends. &lt;br /&gt;
&lt;br /&gt;
After suffering through Web Monkey’s torture cubes, defacing said monkey, and retracing their steps, the starlets acquire enough information to discover the true culprit behind the moon’s creation: Doroteya Dog and her group of like-minded robots yearning to live equally and free of forced subservience for their kind. The starlets argue with Doroteya which leads to an overwhelmed [[Jabberwocky]] increasing in size to dangerous degree, the ground above them beginning to cave in. [[Ayhan Solak]] sacrifices herself to give the other starlets time to escape the collapsing area and rush back through the tunnels back aboveground to be retrieved by Maram.&lt;br /&gt;
&lt;br /&gt;
== Synopsis ==&lt;br /&gt;
In progress! Come back soon!&lt;br /&gt;
&lt;br /&gt;
== Appearing in What Goes Up... ==&lt;br /&gt;
&lt;br /&gt;
=== Featured Characters ===&lt;br /&gt;
&lt;br /&gt;
* Ayhan Solak&lt;br /&gt;
* Jabberwocky&lt;br /&gt;
* Jerry&lt;br /&gt;
* Rattrap&lt;br /&gt;
* Sightline&lt;br /&gt;
* Tyff Consequence&lt;br /&gt;
&lt;br /&gt;
=== Supporting Characters ===&lt;br /&gt;
&lt;br /&gt;
* [[Oscar Chaturanga V]]&lt;br /&gt;
* [[Skylar Beaumont]]&lt;br /&gt;
* Maram Veisi&lt;br /&gt;
* [[The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
=== Antagonists ===&lt;br /&gt;
&lt;br /&gt;
* Doroteya Dog&lt;br /&gt;
* Webediah Monkey&lt;br /&gt;
* Various animatronics&lt;br /&gt;
&lt;br /&gt;
=== Other Characters ===&lt;br /&gt;
&lt;br /&gt;
* Melty Millennium Mouse&lt;br /&gt;
* Springer Rabbit&lt;br /&gt;
* Fiend&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* Kingda Ka is a coaster located outside of the Land. Its schema regularly shows up in Chameleon&#039;s builds database.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2388</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2388"/>
		<updated>2024-10-17T23:58:50Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Kidtopia */ Added the cuuuuuube.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millennium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millennium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millennium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist who is in control of the facility. Visitors are volunteers in said facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millennium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cytopian Children&#039;s Exploratorium -&#039;&#039;&#039; Also known as The Cube, the Exploratorium is a large tilted cube-shaped building toward the back of Kidtopia. The Exploratorium hosts various hands-on science exhibitions for children to engage with. It has been cited by many notable members of Cytopian society as their first leap into loving STEM-based experiences. Character art is strewn all throughout, but the Exploratorium is less focused on NMP-related concepts and more purely edutainment, and is visited by many field trips and non park-goers often. The building features a special glass that can go from opaque to transparent, thus the Cube can be seen flexing and stretching by those seeing it from a distance. Many park-goers laud the experience at night when lighting adds an enhanced feeling to the illusion. The Cube was built in front of SPIDERS! in an attempt to conceal the theatre better from its unintended audience with a large distraction-filled building.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Unlike the rest of Cytopia, New Millennium Park possesses a far wider and robust array than typical Cytopian foodstuffs in flavor. That being said, it still doesn&#039;t taste that amazing or varied to tourists. The sweets are the notable exception to this, being some of the most desired foodstuffs in the park by non-Cytopians (and the most advertised with Springer&#039;s image attached).  Many tourists settle on bringing in their own non-microwave needed foods to sustain themselves throughout the day instead, or bringing in sauce and spices to improve what&#039;s available. Fans can pay for refrigerated lockers for medicinal and food-based purposes located throughout the park.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
*Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
*Dr Lamb uses they/he pronouns.&lt;br /&gt;
*Workers and crew at NMP are known as &amp;quot;Hands&amp;quot; like those on a clock. Standard cast members are &amp;quot;Helping Hands&amp;quot;, tour guides are &amp;quot;Guiding Hands&amp;quot;, the park nurses are &amp;quot;Healing Hands&amp;quot;, etc.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
**Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
**Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
*Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
*Many people ship Fiend and Faun.&lt;br /&gt;
*There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
*There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Apopka_World_Aquarium&amp;diff=2380</id>
		<title>Apopka World Aquarium</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Apopka_World_Aquarium&amp;diff=2380"/>
		<updated>2024-10-10T03:17:52Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: APOPKA WORLD AQUARIUM!!! Draft. Sort of. Stuff remains to be added. I saw a hero here once so it deserves to be added. Thanks. - HuSm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=Apopka World Aquarium|color=#A45EE5|location=Apopka Lights|type=Aquarium|lbl1=Opening Year|data1=2035}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Apopka World Aquarium (AWA)&#039;&#039;&#039; is a renowned aquarium located in [[Apopka Lights]]. The aquarium aims to educate individuals on marine life and habitats, rehabilitate injured animals, take care of [[Marks|Marked]] animals, and promote environmental conservation. The aquarium is the largest in the Land and has operated since 2035.&lt;br /&gt;
&lt;br /&gt;
The aquarium features standard aquarium facilities such as touch pools, a walk-through 360 aquarium, a viewer-friendly rehab center, and a dazzling jellyfish exhibit featuring the Landian Stringtail Jellyfish and an array of smaller standard species.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
AWA is most known for its Marked animals exhibits, showcasing images and examples of past Marked marine wildlife and newer animals it has in its care today. The animals within AWA’s care include:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Blossom&amp;lt;/u&amp;gt;: A 3 year old pink seal. It makes pink bubbles that it can play with and are hard to pop. It makes enough that they can clean them from the tank and sell them for profit. The first one sold for the day tends to sell for a higher price than all the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Niko VII:&amp;lt;/u&amp;gt; Claimed to have been caught on Randwell’s coast during a routine commercial fishing trip, Niko is famous for the whirlpools he regularly makes in his tank. Due to his mark he can swim as fast as up to 127mph.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Coral Corral&amp;lt;/u&amp;gt; is a ‘herd’ of giant seahorses (up to the size of normal horses) found in Draywood’s regional waters. The seahorses are tame and capable enough to give underwater rides to people. The rides are 45 dubs for 5 minutes a ride however. An artificial seaweed was made for them to consume in AWA. The Coral Corral consists of Daisy, Nightingale, The End of All Things, Fartstar and Applejack, after the conclusion of a long and arduous fan submission contest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Hoover&amp;lt;/u&amp;gt;: The one and only talking seal— who won’t shut up about fish. He had any fish opinions and is willing to talk anyone’s ears off as long as they have  piece of fish to offer. The best fish-based comedian mammalkind will ever know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;The Students&amp;lt;/u&amp;gt;: A school of fish that is a hivemind and mimics what’s seen on the other side of the glass. It is easy to make them perform obscene gestures if they’re clear enou&lt;br /&gt;
&lt;br /&gt;
gh. Many people have been escorted from this part of the aquarium for these acts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Scenestealer&amp;lt;/u&amp;gt;: A cuttlefish that is the master of disguise. Sometimes it escapes and hides within guest belongings in an attempt to escape. Sometimes it pretends to be guests themselves. &lt;br /&gt;
&lt;br /&gt;
== Controversies ==&lt;br /&gt;
Many environmentalists (notably Dray complaints) note the issues in commercializing Marked marine life to the extent that AWA does, citing their overexposure to humans as harmful and dangerous for those in and outside of the aquarium. Critics also claim that AWA’s claims of the every animal in their care exclusively being able to survive within their facilities are likely stretches of the truth built on prioritizing admissions over actual rehabilitation work. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* They say a young man got his head stuck inside of his Blossom ball. It took doctors a week to fully remove the ball from his head. The boy was fed through a straw they were able to put in through a small hole near his neck, as well as a breathing tube. &lt;br /&gt;
&lt;br /&gt;
* Once Scenestealer managed to trick its handlers into taking an actual guest back to their tank. They were gone for a day and a half before being caught and returned home. The guest received an annual pass to the aquarium and a $50 gift card as an apology.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2363</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2363"/>
		<updated>2024-09-28T03:13:06Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Trivia */ Added crew member title variations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millennium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millennium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millennium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist who is in control of the facility. Visitors are volunteers in said facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millennium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Unlike the rest of Cytopia, New Millennium Park possesses a far wider and robust array than typical Cytopian foodstuffs in flavor. That being said, it still doesn&#039;t taste that amazing or varied to tourists. The sweets are the notable exception to this, being some of the most desired foodstuffs in the park by non-Cytopians (and the most advertised with Springer&#039;s image attached).  Many tourists settle on bringing in their own non-microwave needed foods to sustain themselves throughout the day instead, or bringing in sauce and spices to improve what&#039;s available. Fans can pay for refrigerated lockers for medicinal and food-based purposes located throughout the park.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
*Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
*Dr Lamb uses they/he pronouns.&lt;br /&gt;
*Workers and crew at NMP are known as &amp;quot;Hands&amp;quot; like those on a clock. Standard cast members are &amp;quot;Helping Hands&amp;quot;, tour guides are &amp;quot;Guiding Hands&amp;quot;, the park nurses are &amp;quot;Healing Hands&amp;quot;, etc.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
**Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
**Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
*Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
*Many people ship Fiend and Faun.&lt;br /&gt;
*There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
*There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2358</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2358"/>
		<updated>2024-09-24T05:33:18Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Cytopian Inter-Temporal Transit Authority (CITTA) */ Sentence change, repeated myself.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millennium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millennium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millennium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist who is in control of the facility. Visitors are volunteers in said facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millennium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Unlike the rest of Cytopia, New Millennium Park possesses a far wider and robust array than typical Cytopian foodstuffs in flavor. That being said, it still doesn&#039;t taste that amazing or varied to tourists. The sweets are the notable exception to this, being some of the most desired foodstuffs in the park by non-Cytopians (and the most advertised with Springer&#039;s image attached).  Many tourists settle on bringing in their own non-microwave needed foods to sustain themselves throughout the day instead, or bringing in sauce and spices to improve what&#039;s available. Fans can pay for refrigerated lockers for medicinal and food-based purposes located throughout the park.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
*Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
*Dr Lamb uses they/he pronouns.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
**Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
**Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
*Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
*Many people ship Fiend and Faun.&lt;br /&gt;
*There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
*There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2356</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2356"/>
		<updated>2024-09-23T18:49:03Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: I MISSED A MISSPELL ONE THOUSAND BEES UPON ME!!!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millennium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millennium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millennium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millennium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Unlike the rest of Cytopia, New Millennium Park possesses a far wider and robust array than typical Cytopian foodstuffs in flavor. That being said, it still doesn&#039;t taste that amazing or varied to tourists. The sweets are the notable exception to this, being some of the most desired foodstuffs in the park by non-Cytopians (and the most advertised with Springer&#039;s image attached).  Many tourists settle on bringing in their own non-microwave needed foods to sustain themselves throughout the day instead, or bringing in sauce and spices to improve what&#039;s available. Fans can pay for refrigerated lockers for medicinal and food-based purposes located throughout the park.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
*Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
**Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
**Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
*Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
*Many people ship Fiend and Faun.&lt;br /&gt;
*There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
*There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2355</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2355"/>
		<updated>2024-09-23T18:16:28Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Uncommenting pending addition - The Food section! With minor changes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millenium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millennium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millennium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millennium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
== Food ==&lt;br /&gt;
Unlike the rest of Cytopia, New Millennium Park possesses a far wider and robust array than typical Cytopian foodstuffs in flavor. That being said, it still doesn&#039;t taste that amazing or varied to tourists. The sweets are the notable exception to this, being some of the most desired foodstuffs in the park by non-Cytopians (and the most advertised with Springer&#039;s image attached).  Many tourists settle on bringing in their own non-microwave needed foods to sustain themselves throughout the day instead, or bringing in sauce and spices to improve what&#039;s available. Fans can pay for refrigerated lockers for medicinal and food-based purposes located throughout the park.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
*Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
**Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
**Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
*Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
*Many people ship Fiend and Faun.&lt;br /&gt;
*There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
*There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2354</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2354"/>
		<updated>2024-09-23T17:44:02Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Ew why are these guys misspelling millennium don&amp;#039;t they know it&amp;#039;s-- ahem. Fixed some misspellings.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millenium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millennium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millennium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millennium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- == Food ==&lt;br /&gt;
Unlike the rest of Cytopia, New Millennium Park possesses a far wider array than typical Cytopian foodstuffs in flavor. That being said, it still doesn&#039;t taste that good or varied. The sweets are the notable exception to this, being some of the most desired foodtypes in the park by non-Cytopians.  Many non-Cytopian fans settle on bringing in their own non-microwave needed foods to sustain themselves throughout the day instead. Fans can pay for refrigerated lockers for medicinal and food-based purposes located throughout the park.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
*Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
**Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
**Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
*Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
*Many people ship Fiend and Faun.&lt;br /&gt;
*There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
*There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2353</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2353"/>
		<updated>2024-09-22T05:36:39Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Pending addition.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millenium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millenium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millenium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millenium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- == Food ==&lt;br /&gt;
Unlike the rest of Cytopia, New Millennium Park possesses a far wider array than typical Cytopian foodstuffs in flavor. That being said, it still doesn&#039;t taste that good or varied. The sweets are the notable exception to this, being some of the most desired foodtypes in the park by non-Cytopians.  Many non-Cytopian fans settle on bringing in their own non-microwave needed foods to sustain themselves throughout the day instead. Fans can pay for refrigerated lockers for medicinal and food-based purposes located throughout the park.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
*The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
*Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
**Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
**Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
*Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
*Many people ship Fiend and Faun.&lt;br /&gt;
*There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
*There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Marks&amp;diff=2349</id>
		<title>Marks</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Marks&amp;diff=2349"/>
		<updated>2024-09-19T22:53:05Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Miscellaneous spelling errors corrected. Ya welcoooome!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Marks are genetic effects that manifest as a “tattoo” or birthmark on the affected individual’s skin and allow the individual access to certain superhuman powers that affect approximately 3 to 5% of the population. Marks are a direct result of The Flare, a solar flare that occurred in 1980 that caused solar radiation to enter our atmosphere, and were subsequently discovered and named by Dr. Adam Solomon. Marks affect not only humans, but plants, animals, and even insects. A Mark appears on an individual since birth, is a solid color in design, and can appear anywhere on the body. No one is born with an innate mastery over the ability granted through a Mark, though Marked individuals are usually born with an understanding of how their power works. Marks are known to be genetic, but the uncommon occurrence of a Marked being born from normal parents and a Marked couple having a normal kid is not unheard of.&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
Marks occurred as an effect of [[the Solar Flare of 1980]], known colloquially as the Flare. The Flare was a particularly intense emission of radiation from the Sun&#039;s atmosphere that then affected our atmosphere and irradiated certain people&#039;s DNA, causing tattoo-like marks on people&#039;s bodies to appear as well as superhuman abilities. [[Daybreaker|Dr. Adam Solomon]] was the first person to ever use the word &#039;mark&#039; to refer to this phenomena, albeit not as a proper noun at the time, in a published report a week after the incident as he observed it from a coronagraph, as well as reporting the ability granted to him in the event: technopathy. The instability of the emergence of Marks that the solar flare caused was felt throughout the Land, and it&#039;s only after this period of chaos that further studies into understanding the nature of Marks were able to completely hold ground. &lt;br /&gt;
== Behavior ==&lt;br /&gt;
There are certain rules to how Marks work and function that have been theorized and discovered by various scientists over the years.&lt;br /&gt;
=== Genetics of Marks=== &lt;br /&gt;
The first and most important fact of Marks is how they work. They are genetic, but there is no &#039;Mark&#039; gene. Rather, what is passed down from Marked parents to their Marked children is the specific way their genes are irradiated, slight &#039;errors&#039; and mutations within the way their chromosomes are built are then passed down to children. Remnant traces of the original radiation from the solar flare exists in our atmosphere still, which can cause random mutations of Marks to happen to a child of unmarked parents. The irradiated genes can also &#039;skip&#039; a generation, in the sense that they may not express in an unmarked parent, but in the specific transfer of genetics that happens within the next generation could cause those irradiated genes to express a Mark on the child. It is believed that most people in the Land, even unmarked, have trace amounts of the radiation within their own genes, which can also caused unmarked people to have Marked children. The specific way that Marks effect genetics was discovered by Dr. Solomon in 1985, and had been honed and further specified over the years.  &lt;br /&gt;
=== Visual Style ===&lt;br /&gt;
Another behavioral point is the rules of how Marks actually look. Marks are made up of abnormal blood vessels and skin pigment cells caused by the irradiated DNA, nearly identical to how birthmarks are formed under normal conditions. Marks will appear at birth, and will always be one solid color, though do not have to be one solid shape. They have also been reported to appear anywhere on the body. These theories of the visual distinction of Marks and the importance of their designs were first put forward by Dr. Nanami Nakai in 1986, a pediatrician and obstetrician who put forward a study after the examination of many Marked newborns.&lt;br /&gt;
=== Beyond Humans ===&lt;br /&gt;
Building off of what Dr. Solomon found about the radiations effect on human genetics, biologist Dr. Avelina Hirschel found that the radiation affects more than just human genetics in a very similar way. She was one of the first to publish a study about Marked plants, animals, and bugs in 1987.&lt;br /&gt;
=== Innate Understanding Principle ===&lt;br /&gt;
A huge breakthrough in how Marks work was made by Dr. Solomon working in concert with various psychologists and neurologists in 1988 when a study group found that Marked individuals had an innate understanding of how their Mark works from birth, developed alongside other basic motor and survival skills like walking and pattern recognition. Although, this does not extend to knowing how to use your Mark perfectly, just that you understand what your power can do on a basic and instinctual level. &lt;br /&gt;
=== Mark Adaptation ===&lt;br /&gt;
Another one of Dr. Solomon&#039;s hypotheses when it came to Marks was made in concert with his frequent academic partner [[Sickle|Dr. Raphael Payne]]: given that marks are influenced by their environment, including the body that the irradiated genes inhabit, changes within the environment and body can effect and change the Mark. On the simple, most basic level, this means that Marks can be trained to be better, as with more use will change the body and the Mark&#039;s power itself. But both Solomon and Payne thought that this principle could go beyond that-- that Marks themselves could change and almost evolve through different means and changes within a body. This was a controversial theory to have at the time, but time has proved it true: Marks have been seen to change. One example being [[Boss]]&#039;s Mark used to appear as an olive branch, and now with the change in use case of the Mark, has become more of a spiked branch. Another being [[Flipswitch]]&#039;s Mark having been changed by Mark enhancement experimentation. &lt;br /&gt;
=== Mark Devolution ===&lt;br /&gt;
Dr. Solomon also had several theories pertaining to how Marks could change in the future around when he died. The first more established one being that Marks are going to devolve over time-- the further from the initial event of the solar flare, the less concentrated the pure radiation is going to be in the genes, meaning less powerful Marks or shifts in how Marks work altogether. This has been proven true, to a degree, as Marks of high power have become less and less common over the years, and Marks themselves have gone to being more complicated and complex and less straightforward than the Marks of the 80s and 90s. &lt;br /&gt;
=== Marked Circuits ===&lt;br /&gt;
His other theory that he never quite got to finish before death was on something he called &#039;Marked Circuits&#039;. This was the idea that Marks were a technology that could be applied and connected to achieve something that one marked individual couldn&#039;t on their own. The theory was rudimentary and with little thought behind it, as he didn&#039;t get to complete it before he died, but there has been some examples of simple circuits seen with superhero teams throughout the years.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
{{ambox elaborate}}&lt;br /&gt;
== The Tenet Level System ==&lt;br /&gt;
Created and named by Dr. Adam R.A. Solomon in the year 1989, the Tenet Level system categorizes marks into one of 5 categories: Tenet, Opera, Rotas, Arepo, and Sator. Named after the Sator square, the 5 categories reflect different levels of power that a Mark can have, and how easily a Mark could be countered or controlled. This classification system is still used today by Cytopia in Mark registration processes. &lt;br /&gt;
&lt;br /&gt;
The highest level of power is the [[:Category:Tenet level|Tenet level]]. Tenet level Marks are categorized by the ability to reach an undefinable upper limit of power in that Mark’s specific power. These Marked individuals could perhaps still be stopped, sure, but there is no way to effectively combat their Mark ability as it is currently known. Interestingly enough, Tenet level Marks seem to have become rarer and rarer as time has passed.&lt;br /&gt;
&lt;br /&gt;
The second highest level of power is [[:Category:Opera level|Opera level]]. Opera level Marks allow a Marked individual a fairly high level of power with near complete control and little drawbacks, but still including some fundamental fatal flaw in its power that can be exploited in countering it. &lt;br /&gt;
&lt;br /&gt;
The third highest level of power, directly in the middle of the scale, is [[:Category:Rotas level|Rotas level]]. Rotas levels are strong Marks that have a bigger drawback to being used or more easily exploitable weakness. &lt;br /&gt;
&lt;br /&gt;
The fourth highest level of power is [[:Category:Arepo level|Arepo level]]. These are marks that can be used combatively, and have the ability to do damage on some level, but are relatively weak and not extremely useful. &lt;br /&gt;
&lt;br /&gt;
The lowest level of power is the [[:Category:Sator level|Sator level]]. These marks are generally completely non combative and useless and have no potential to cause harm or damage in any sense of the word. The Marks are either just cosmetic or without any practical use.&lt;br /&gt;
[[category:phenomena]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2348</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2348"/>
		<updated>2024-09-18T22:58:04Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Shows and Events */ Just added a timeframe for SPIDERS! show runs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millenium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millenium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millenium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millenium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day for 25 minutes with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
* Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
** Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
** Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
* Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
* Many people ship Fiend and Faun. &lt;br /&gt;
* There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
* There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2329</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2329"/>
		<updated>2024-09-11T17:06:17Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Some wording updates!!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millenium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millenium Pier in [[Cytopia]]. Millennium Pier was already initially a small local spot for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build the park and construction started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area.&lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millenium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millenium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day with 45 minute breaks in between. &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
* Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
** Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
** Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
* Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
* Many people ship Fiend and Faun. &lt;br /&gt;
* There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;br /&gt;
* There&#039;s an urban legend that the very advanced and articulated Daybreaker animatronic is haunted by his ghost.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2152</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2152"/>
		<updated>2024-08-24T21:45:08Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Kidtopia */ Forgot to finish my summary of SPIDERS!!! Will probably update more on it later it&amp;#039;s kind of mid rn.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millenium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millenium Pier in [[Cytopia]]. Millennium Pier was already was initially a small local place for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build and started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area. &lt;br /&gt;
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== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
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Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
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&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
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Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
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=== Millenium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
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The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
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Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
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&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
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&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
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&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
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=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
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Heartland&#039;s attractions of note include:&lt;br /&gt;
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&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
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&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
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&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
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&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
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This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
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CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
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=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
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&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millenium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
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&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
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&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
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&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned home for their sibling. The bugs within the house, of course, do not approve of this meddling, and a musical thriller that makes viewers into active participants assisting in Devyn&#039;s survival ensues. The show plays about 5 times a day with 45 minute breaks in between. &lt;br /&gt;
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== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
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&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
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&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
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&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
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&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
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== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
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NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
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&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
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&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
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Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
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== Trivia ==&lt;br /&gt;
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* The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
* Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
** Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
** Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
* Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
* Many people ship Fiend and Faun. &lt;br /&gt;
* There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2151</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2151"/>
		<updated>2024-08-24T21:41:49Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Adding some ride lore and a spooky event for the fun of it.&lt;/p&gt;
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&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millenium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millenium Pier in [[Cytopia]]. Millennium Pier was already was initially a small local place for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build and started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area. &lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
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Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
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=== Millenium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
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Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
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&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
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&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
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=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
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Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
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&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
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&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
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=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech laser guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;VHS: Villains, Heroes, and Scavengers&#039;&#039;&#039; - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes! Features a very well-articulated animatronic of Daybreaker toward the conclusion of the hunt.&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millenium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SPIDERS!&#039;&#039;&#039; - A misplaced ride— as the construction of the kids area took more of the space around this ride, it has become regularly confused for a children&#039;s theatre show. The show features Devyn, a young adult searching around an abandoned &lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webediah Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webediah Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039;  and &#039;crashing&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Time Twisting Terror&#039;&#039;&#039; is the most recent haunted house event hosted at NMP. The theme changes annually but has followed a loose plot since the haunted house event began in 2015. The house themes tend to ignore existing theming around the parks on nights of the event&#039;s operation, instead harnessing their own theming to provide intense jumpscares and haunting scenes. [[Astra Leviticus]] patented a mechanism allowing for the illusion of an animatronic human getting shaken and torn apart (usually in the mouths of fictional monsters) that has been utilized every year since their introduction of it. &lt;br /&gt;
&lt;br /&gt;
Time Twisting Terror in particular&#039;s voted favorite area to walk through between house locations was  the boardwalk, featuring dinosaurs (or park guests stuck in dino form from EvelYOUtion depending on who you ask) terrorizing the steampunk locals and proceeding in an all-out war against them. The standard entrance to the boardwalk made guests have to walk through the freshly blasted ribcage of a Tyrannosaurus. &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
* Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
** Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
** Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
* Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
* Many people ship Fiend and Faun. &lt;br /&gt;
* There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2130</id>
		<title>New Millennium Park</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=New_Millennium_Park&amp;diff=2130"/>
		<updated>2024-08-13T06:06:06Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: /* Shows and Events */ Adding the Celebration of Separation holiday to this section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox place|name=New Millennium Park|color=|subheader=&amp;lt;i&amp;gt;This Millenium was made for you.&amp;lt;/i&amp;gt;|image=|lbl1=Opening Year|data1=2009|lbl2=Founder|data2=Idibo Hassan|location=Cytopia|type=Theme Park}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Millennium Park&#039;&#039;&#039; (commonly known as &#039;&#039;&#039;New Millennium&#039;&#039;&#039; or &#039;&#039;&#039;NMP&#039;&#039;&#039;) is a theme park set along and on the boardwalk of Millenium Pier in [[Cytopia]]. Millennium Pier was already was initially a small local place for mild entertainment, albeit a bit dilapidated due to its &#039;Millennium&#039; of use as exaggerated by the locals. [[Idibo Hassan]] purchased it from its previous owners and transformed it into the renowned and beloved theme park it is today.&lt;br /&gt;
&lt;br /&gt;
It took 8 years to build and started in 2001, opening in 2009 and initially was only comprised of the boardwalk facilities and the indoor area. Recreational facilities now include 2 additional areas with various entertainment features including coasters, sit-down interactive rides, exploration-centric areas, and a children&#039;s area. &lt;br /&gt;
&lt;br /&gt;
== Layout and Attractions ==&lt;br /&gt;
The overarching design of the theme park consists of a &#039;flat-helix&#039; formation: The center of the park connects with diagonal pathways to each region of the park, with each region then connecting to its opposing horizontal counterpart with another pathway. A small light train connects around all regions in a figure eight.&lt;br /&gt;
&lt;br /&gt;
Each area within the park is themed after a certain time period with lore to match, making each section have its own unique flair dedicated to distant past, present, future, and futures of &#039;Nevertobe&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Centennial Square&#039;&#039;&#039; connects all sections of the theme park together and all locations are themed around times. Centennial Square in particular is a small garden area and guest services. Idibo enjoyed balance so there is sleek designs of now modern Cytopian styling — white hexagonal futuristic appearance mixed with nice cropped greenery (something deemed futuristic in Idibo&#039;s time). Each region gradually transitions to the architecture style of each region in an acclaimed seamless design.&lt;br /&gt;
&lt;br /&gt;
Centennial Square is too small to be considered its own area, and since its associated with the entrance of the park is usually lumped commonly in with the boardwalk area&#039;s parking section as a result.&lt;br /&gt;
&lt;br /&gt;
=== Millenium Pier ===&lt;br /&gt;
The original core of the theme park back when it was simply an entertainment complex. The theme of the pier is The Future That Never Was (Nevertobe by park fans) which is comprised of a steampunk appearance comprised of mechanical and overt metal plating, clunky exposed gearing (safe of course), artificial steam shooting from pipes to blow on guests, and mini blimps and other well-camoflauged drones meant to give the illusion of a busy sky. &lt;br /&gt;
&lt;br /&gt;
The pier has typical boardwalk attractions and entertainment cloaked in its Victorian steampunk vibes such as face painting, calligraphy and caricature art, fried food stands, and carnival games. &lt;br /&gt;
&lt;br /&gt;
Millenium Pier&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enterprise 15&#039;&#039;&#039; - One of those spinny rides that force you against the wall that has a glass bottom so you can see when it takes off into the sky. Looks kind of Da Vinci-esque. Think Spaceship Mountain at Disneyland Paris. Is pretty awesome at night because they have lights in the water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Airbus 9000&#039;&#039;&#039; - A hot air balloon ride. The fabric of the balloon is made to appear as metallic as possible. Drivers, much like most crew in Millennium Pier, wear steampunk outfits befitting of the time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Parking Garages&#039;&#039;&#039; - Themed around different Melty characters in steampunk garb! You can scan your ticket (they’re suuuch cool wristbands, nice and breathable, super small chip capable of storing everything) at stations throughout the garage and it’ll remember where you parked for you. The light train rail connected here comes by every 5 minutes to pick up visitors.&lt;br /&gt;
&lt;br /&gt;
=== Heartland ===&lt;br /&gt;
The coaster park. Named for its effects on the cardiovascular system and for its modern designs and more individual theming for each respective coaster. &lt;br /&gt;
&lt;br /&gt;
Heartland&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TermV&#039;&#039;&#039; - The fastest coaster NMP has to offer. The seat restraints are modified to allow the sensation that you can fly out of your seat at any time. Themed around jetpacking!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon&#039;&#039;&#039; - This coaster utilizes AI to create a new coaster track to rearrange into every week. The coaster’s sections are built to easily pull apart and reassemble and track sections are all different colors hence the name. &amp;quot;Never the same ride twice!&amp;quot; is the ride&#039;s main motto.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ring of Foes Rise Again&#039;&#039;&#039;: A huge screen ride/coaster hybrid, you’re a simple crew of a modern ship who ventures into treacherous waters altered by the mad scientist in CITTA, where you collide with the Ring of Foes and have to weave through their dastardly attempts at stealing your things. Notable for soaking people through depending on seat placement.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genesis of Dr. Lamb&#039;&#039;&#039; - Experience the beginnings of this time-obsessed professor before they started tangling up timelines. Heartland&#039;s oldest and only wooden coaster respectively. The queue is a must-see for people new to the park, providing interactive areas throughout the lines that imply the visitors themselves are the reason for said time obsession. The story was heavier and a bit darker when the ride initially opened (for example a character was cut from the lore that was originally implied to be wiped from Dr. Lamb&#039;s original timeline by fumbling visitors, causing them to develop CITTA and forever fail to recover them) before it was changed to be more lighthearted and &#039;non-justified&#039;, according to fans. Many people disapproved of the change, but NMP executives have yet to acknowledge this. The ride itself is a rocky three minute coaster with voice lines from a Young Dr. Lamb scattered throughout every turn and loop, representing their attempts at harnessing the power of time itself.&lt;br /&gt;
&lt;br /&gt;
=== Cytopian Inter-Temporal Transit Authority (CITTA) ===&lt;br /&gt;
One of the other oldest sections of the park, it has received the most advancements and improvements throughout its lifespan in the park. Themed after time travel, the CITTA (Cytopian Inter-Temporal Transit Authority) has rides of distant past, infamous past, and canonically is the reason for the steampunk future displayed at Millennium Pier due to an accidental time rift leaking out and trapping the region in Nevertobe. &lt;br /&gt;
&lt;br /&gt;
This area is considered the most lore-heavy; Doctor Lamb is a sleekly dressed mad-scientist in control of CITTA who is in control of the facility. Visitors are volunteers in their facility, having been sent here to help explore the past and its impact on the future here. Doctor Lamb is not so secretly trying to use volunteers to help achieve total time manipulation capabilities.&lt;br /&gt;
&lt;br /&gt;
CITTA&#039;s attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EVOL&amp;lt;u&amp;gt;YOU&amp;lt;/u&amp;gt;TION: A Dinosaur Experience&#039;&#039;&#039; - VR ride, a popular attraction for tweens to young adults. Visitors are each sat in hi-tech chairs and made to play in a virtual landscape where they are dinosaurs in respective time periods. Visitors are capable of fighting, hunting, and other dinosaur activities in the simulation. The Cretaceous period is the ride&#039;s newest addition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Out In the Woods&#039;&#039;&#039; - A slow dark ride, with modern theming about animals stealing food in preparation for a big animal picnic! Despite the constant reminders about incredibly functional cameras people still neck to filth in there.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Project PROJECT (Protecting and Remedying Obscure Jump-points, Environments and Connected Timelines)&#039;&#039;&#039; - A secret team (duo) of scientists (dumb interns of Dr. Lamb&#039;s) set to thwart the mad scientist’s intents on crafting the timeline in his image have you use super hi-tech lazer guns to rectify his errors and paradoxes. This is what is considered a people eating attraction (an attraction mainly meant to control guest flow in an area), and is a point and shoot with different themed areas within to target and blast.&lt;br /&gt;
&lt;br /&gt;
Scavenger Hunt - We’re back in the 80’s and Daybreaker needs your help! He needs you to record data on a simplified version of the iconic Daybreaker bracelet: The Sundialer. Uncover secrets relating to Intermission and the other evil 80&#039;s villain’s schemes!&lt;br /&gt;
&lt;br /&gt;
=== Kidtopia ===&lt;br /&gt;
A standard children&#039;s section filled with small kiddie coasters, a mini-train, and small playgrounds. The ground is specifically designed for children to fall on and receive minimal injury! Main attractions of note include:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Meet Melty and Friends!&#039;&#039;&#039; - A meet and greet spot for the titular mouse-rat and their friends. The area has been connected to real-time signs and the official app that let you know exactly who’s going to show up for autographs, hugs, smiles, and light improv! Once characters are done presenting here it&#039;s common for them to do some rounds on Millenium Pier to interact with guests (sans signings or individual photos).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sing and Read with Fiend and Faun&#039;&#039;&#039; - Fiend and Faun are two face characters, a mutant fox deer and a faun with a tracker bracelet. These two are pals from the Ebon Woods who were imagined in Idibo’s desire to have a functioning science facility near the park that studied the creatures lurking inside, innovating new miracles for mankind in the process! Fiend and Faun sing songs and read stories about cool inventions of past, present, and future. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sprightly Springs&#039;&#039;&#039; - A small water play area filled with statues of Melty and friends playing with sea monsters on the Cytopian coast! Uses sensors to note when people are in the area to conserve water use. Sometimes the sensors (and depending on the day the manual operators) intentionally delay things so people get mega blasted. This is funny to watch.&amp;lt;ref&amp;gt;As noted by me, HuSm, personally. Remember to bring plastic bags for your electronics. Not because they&#039;ll short, but because you&#039;ll lose your grip on it for the rest of the day if you don&#039;t keep it in that bag to hold in your nasty wet hands.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mascots and Characters ==&lt;br /&gt;
New Millennium Park&#039;s main mascots consist of animals mainly utilized in the past for testing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Melty&#039;&#039;&#039;: Known also as Melty Millennium, Melty is the main mascot of New Millennium Park. Melty loves hanging out with their friends and making new memories with them every day. Melty is a mouse-rat hybrid, and though their official name ends in Mouse it is almost universally left off of official merchandising and fan sites.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Doroteya&#039;&#039;&#039;: Sometimes called &#039;Doro&#039; for short, Doroteya Dog is one of the secondary mascots of New Millennium Park. She is usually depicted with a Russian accent and is the protective one of the Melty friends. Her character used to hint at an ominous past before her characterization was altered to be more child-friendly and more big sister-esque. She loves her friends and isn&#039;t afraid to let them know it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Springer&#039;&#039;&#039;: Springer Rabbit is another secondary mascot. His most notable feature is his baby blue fur, a side effect of consuming his favorite cotton candy daily. Springer loves to ride the coasters and has always been the mascot featured on coaster guidebooks, tours, and recommendations. He is a very excitable and vocal friend within the group.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Web&#039;&#039;&#039;: Webster Monkey is the antagonistic spidermonkey mascot within the Melty and Friends group. Web is officially known Webster Monkey, but most NMP fans and employees have maintained the nickname Web instead due to his usual depiction with hi-tech objects. Web is Dr. Lamb&#039;s assistant, meant to help deter any foils that may come in their path for time domination. Despite this Melty and the others consider Web a good friend. Web denies their friendship but will consider himself &#039;foiling&#039; events like picnics and birthday parties in order to still participate. The other friends comply with this framing to make him feel included.&lt;br /&gt;
&lt;br /&gt;
== Shows and Events ==&lt;br /&gt;
New Millennium Park does regular night shows featuring drones in replacement of fireworks, usually accompanied by musical arrangements and water effects. These shows will usually stick around for three or so months before being replaced with a newer one. &lt;br /&gt;
&lt;br /&gt;
NMP also celebrates various holidays and their own mini-events throughout the park regularly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; festivities are the biggest event of the year at New Millennium besides the park&#039;s own anniversary events (usually spanning the entire year and consisting of a multitude of mini events, exclusive foods and limited time performances). Many sponsors from across the city-state participate in funding the extravagant shows and musical numbers. Melty and Friends get to don Cytopian-related outfits, Dorothy usually taking the mantle of Cybil in a majority of her designs. Singers and talent from across the nation are booked to perform at a concert held at night just before the drone and fireworks show, usually titled something patriotic and hopeful. NMP is known for testing new ride concepts on this day and using surveillance data to determine what rides get the greenlight to come into the park full-time. The Celebration of Separation event has free admission for all.&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* The full motto and sign-off of the park&#039;s opening is “Where we explore the past, celebrate the present, and embrace all possibilities the future has to offer. This Millennium was made for you.” The last line has become the modern shorthand and what is normally found on merchandise.&lt;br /&gt;
* Dr Lamb&#039;s design has always had an annual five year fashion update to keep the professor trapped between different sorts of previous and current fashion trends.&lt;br /&gt;
* The Sundialer (separate purchase from tickets) consists of fun tools like:&lt;br /&gt;
** Standard Laser pointer (for opening hidden things, charging things)&lt;br /&gt;
** Speaker (for ‘Daybreaker’ to instruct and congratulate the kids)&lt;br /&gt;
** One large button (for activating various things on request)&lt;br /&gt;
** Smaller buttons (for changing what is accessed via the big button, like replacing one cool mechanism for another that you can use throughout the areas)&lt;br /&gt;
** There’s “boop card” locations where you can check on your progress or delete said progress in a &amp;quot;time rift&amp;quot;.&lt;br /&gt;
* Intermission is a recurring character in the scavenger hunt and will clap to use his Mark and make children freeze while things are set back up for them to explore in other rooms. Intermission will also steal things from the location to scatter them and encourage the kids to explore the newly prepped areas.&lt;br /&gt;
* Many people ship Fiend and Faun. &lt;br /&gt;
* There are rumors among recurring visitors of an underground city for the animatronics under CITTA.&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Celebration_of_Separation&amp;diff=2128</id>
		<title>Celebration of Separation</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Celebration_of_Separation&amp;diff=2128"/>
		<updated>2024-08-12T23:25:43Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
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|caption2   = &lt;br /&gt;
|color      = #0000ff&lt;br /&gt;
|date       = June 25th&lt;br /&gt;
|location   = [[Cytopia]]&lt;br /&gt;
|partics    = &lt;br /&gt;
| lbl1      = &lt;br /&gt;
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}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; is a holiday celebrated in [[Cytopia]] that marks the date that Cytopia and [[Draywood]] separated into two separate cities. The holiday is known for delicious food, a cool showcase of future tech, free New Millennium Park admission, and one of the largest fireworks shows in the Land.&lt;br /&gt;
[[Category:Holidays]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Celebration_of_Separation&amp;diff=2127</id>
		<title>Celebration of Separation</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Celebration_of_Separation&amp;diff=2127"/>
		<updated>2024-08-12T23:25:18Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Also updated New Millennium&amp;#039;s name.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox event&lt;br /&gt;
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|caption    = &lt;br /&gt;
|image2     = &lt;br /&gt;
|caption2   = &lt;br /&gt;
|color      = #0000ff&lt;br /&gt;
|date       = June 25th&lt;br /&gt;
|location   = [[Cytopia]]&lt;br /&gt;
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|data4      = &lt;br /&gt;
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|data5      = &lt;br /&gt;
| lbl6      = &lt;br /&gt;
|data6      = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; is a holiday celebrated in [[Cytopia]] that marks the date that Cytopia and [[Draywood]] separated into two separate cities. The holiday is known for delicious food, a cool showcase of future tech, free New Millennium park admission, and one of the largest fireworks shows in the Land.&lt;br /&gt;
[[Category:Holidays]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
	<entry>
		<id>https://heropedia.rectangle.zone/index.php?title=Celebration_of_Separation&amp;diff=2126</id>
		<title>Celebration of Separation</title>
		<link rel="alternate" type="text/html" href="https://heropedia.rectangle.zone/index.php?title=Celebration_of_Separation&amp;diff=2126"/>
		<updated>2024-08-12T23:22:36Z</updated>

		<summary type="html">&lt;p&gt;HaveuSeenme: Added this to holidays category&lt;/p&gt;
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|date       = June 25th&lt;br /&gt;
|location   = [[Cytopia]]&lt;br /&gt;
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&#039;&#039;&#039;Celebration of Separation&#039;&#039;&#039; is a holiday celebrated in [[Cytopia]] that marks the date that Cytopia and [[Draywood]] separated into two separate cities. The holiday is known for delicious food, a cool showcase of future tech, free New Millenia park admission, and one of the largest fireworks shows in the Land.&lt;br /&gt;
[[Category:Holidays]]&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>HaveuSeenme</name></author>
	</entry>
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